yopy
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I looked at the answer key and it said (1/3) (1,-2,1)
Does anyone know where the 1/3 came from?
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The discussion centers on calculating the gradient of an ellipsoid and finding tangent planes using the vector <4, -4, 6>. The user initially derived the point (1, -2, 1) but later discovered that the correct point is (1/3, -2/3, 1/3) due to normalization by dividing by 3. This adjustment ensures that the point lies on the ellipsoid defined by the equation 2x² + y² + 3z² = 1. The necessity of parallel normal vectors for tangent planes is also emphasized.
PREREQUISITESStudents studying multivariable calculus, particularly those focusing on tangent planes and gradients, as well as educators looking for examples of ellipsoid applications in calculus.
yopy said:i came up with doing the gradient of the ellipsoid. Then set that equal to the vector, <4,-4,6>. I solved and got x,y,z = 1,-2,1