Composite Galilean transformation in 2 dimensions

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SUMMARY

The forum discussion focuses on the composite Galilean transformations in two dimensions, specifically addressing the equations for rotations, boosts, and translations. The transformations are defined as follows: rotations use the equations x' = xcosθ + ysinθ and y' = -xsinθ + ycosθ; boosts are represented by x' = x - vxt and y' = y - vyt; translations are given by x' = x - dx and y' = y - dy. The discussion reveals that combining these transformations can yield different results depending on the order of operations, highlighting the non-commutative nature of Galilean transformations. Both approaches presented in the discussion are valid, as they describe different transformations based on the sequence of operations applied.

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Afterthought
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The Galilean transforms for rotations, boosts and translations in 2D are the follows:

Rotations:
x' = xcosθ + ysinθ
y' = -xsinθ + ycosθ

Boosts:
x' = x - vxt
y' = y - vyt

Translations:
x' = x - dx
y' = y - dx

I wanted to combine these into a single pair of equations, so my first thought was to combine boosts and translations and plug into rotations. Doing that, you get:

x' = (x - dx - vxt)cosθ + (y - dy - vyt)sinθ
y' = -(x - dx - vxt)sinθ + (y - dy - vyt)cosθ

However, I realized that if you combined the equations differently, say by first plugging rotations into translations, and then plugging that into boosts, you get:

x' = xcosθ + ysinθ - vxt - dx
y' = -xsinθ + ycosθ- vyt - dy

Which is the correct order, if any, and why? It's also possible that I'm doing the composite wrong somehow, haven't really done that sort of thing since pre-calc.. I'm a junior now.
 
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There is no "correct" order, you can do it either way, but you will have to use different boosts and displacements. The galilei transformations are generally non-commutative (it is not the same to make a particular boost firs and then a particular rotation as it is to do them in the opposite order). This is nothing strange, rotations in dimensions higher than two are not commutative either.
 
How would I go about modifying them? Do I have to analyze everything geometrically, or are there purely algebraic ways of doing it?
 
You have just done it yourself, so how did you do it?
 
I did translations and boosts geometrically, and used linear algebra for rotations. Although I probably could have done rotations geometrically. At any case I'd prefer an algebraic approach, although I don't know how possible it is to divorce the algebra from geometry.

Edit: Nearly forgot, but do you mean that neither of the two equations I put above are right *as is*, or that the first one is right, but the second needs modification?
 
No, both are right. They just describe different galilean transformations. Just as you get different rotations by first rotating around the y-axis and then the z-axis as compared to doing it in the other order. One describes translate and boost first, then rotate. The other rotate first, then boost and translate.
 
Ah okay, I didn't understand 100% correctly at first. Thank you.
 

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