Computer Graphics: Why Raytracers Treat Light as Particles

  • Thread starter Thread starter DavidSnider
  • Start date Start date
  • Tags Tags
    Computer Graphics
Join the discussion
Ask a follow-up here, or get your own question answered by working scientists, mathematicians and engineers — people, not an autocomplete.
Real named experts · corrections over time · the nuance an AI answer skips
2 replies · 3K views
DavidSnider
Gold Member
Messages
511
Reaction score
147
Why do computer graphics programs like raytracers treat light almost exclusively as a particle rather than a wave?
 
Physics news on Phys.org
And since nearly all surfaces in real life are scaled such that edge and slit effects are not noticeable, it serves little point in accounting for them anyway.

Now, if we wanted to simulate what an ant sees, that would be a different story.