Critical Velocity in a roller coaster cart

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SUMMARY

The discussion centers on the critical velocity required for a roller coaster cart to successfully navigate a loop without exceeding a maximum G-force of 5.7g at the entry point. The calculations reveal that for loop sizes of 10m, 20m, 30m, 40m, 50m, and 60m, the G-force at the entry point reaches 6.29g, surpassing the limit. The analysis indicates that energy loss, quantified at 5000 J per meter displaced from level ground, significantly impacts the kinetic energy required at the top of the loop. The conclusion emphasizes that real roller coasters utilize non-circular loops to mitigate these energy loss issues.

PREREQUISITES
  • Understanding of centripetal acceleration and its calculation
  • Familiarity with kinetic and potential energy equations
  • Knowledge of G-force calculations in physics
  • Basic principles of energy conservation in mechanical systems
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  • Research the design principles of non-circular roller coaster loops
  • Study the effects of friction and energy loss on roller coaster dynamics
  • Explore advanced concepts in centripetal motion and G-force management
  • Learn about the engineering standards for roller coaster safety and performance
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Physics students, mechanical engineers, roller coaster designers, and anyone interested in the dynamics of amusement park rides.

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1. The problem statement, all variables, and given/known data
I was just wondering if a roller coaster can still pass through a loop with less than critical velocity/energy (Also if I'm assuming critical energy correctly). The loop can be of any size yet it must not exceed 5.7g at the entry point. The problem occurs when I work backwards from the critical velocity of the loop, and find that loop sizes 10m, 20m, 30m, 40m, 50m and 60m always work out to be 6.2g at the entry point. Whereas a friend worked from 5.7g at entry point to find the velocity at the entry point and then found if it had enough energy to complete the loop from there (finding kinetic and potential and subtracting energy loss etc), however, it had positive kinetic energy at the top, but not the critical kinetic energy that I got from the critical velocity (ex it had 115,000 J of Ek at top but critical velocity dictated it should have 315,000 J of kinetic energy (by using critical velocity in Ek equation)

Homework Equations


Critical velocity = Square root (rg)
G force at bottom as = ac + g/g
G force at top as = ac - g/g
Ac = centripetal acceleration
Kinetic energy = 1/2mv^2
Potential energy = mgh
Mass = 7000
G = 10
Radius = x (Any variable but for attempted solution = 10)
Energy loss = 5000 J per m displaced from level ground

The Attempt at a Solution

(I.e in 20m diameter loop)
Working from critical velocity
v = Square root (rg)
v = square root 10x10[/B]
v = 10

Kinetic energy at top required
Ek = 1/2mv^2
Ek = 1/2 x 7000 x 10^2
Ek = 350,000 J

Potential Energy at top
Ep = mgh
Ep = 7000 x 10 x 20
Ep = 1,400,000

Total energy at top
Et = ep + ek
Et = 700,000 + 350,000
Et = 1,750,000 J

Total energy at bottom of loop
Et = Et from top + energy lost (adding energy lost as working backwards)
Et = 1,750,000 J + 20 x 5000
Et = 1,750,000 J + 100,000 J
Et = 1,850,000 J

At bottom et = ek (no height)
Therefore velocity at bottom
Ek = 1/2mv^2
1,850,000 J = 1/2 x 7000 x v^2
v = 22.99m/s
v = 23m/s

Centripetal acceleration
ac = v^2/r
ac = 23^2/10
ac = 52.9m/s^2

G force = ac + g/g
G force = 52.9 + 10/10
G force = 6.29g's
Which is over the 5.7g limit at entry yet is it critical energy for the loop (Same results for loop size 10m, 30m, 40m, 50m, 60m)
 
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Where does the "energy loss" come from?
Please post the full problem statement.

Without "energy loss" the result is exactly 6 g, independent of the size of the loop, assuming a perfect circle. Friction or other losses will increase the force at the beginning of the loop.

Real rollercoasters don't have circular loops to avoid this problem.
 

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