Speed at the top of an elliptical roller coaster loop

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Homework Help Overview

The discussion revolves around the physics of roller coasters, specifically focusing on calculating the minimum speed at the top of an elliptical roller coaster loop. The original poster seeks to understand how to approach this problem, given that traditional calculations for circular loops do not directly apply to elliptical shapes.

Discussion Character

  • Exploratory, Conceptual clarification, Assumption checking

Approaches and Questions Raised

  • Participants discuss the concept of radius of curvature for an ellipse and suggest using it to find the minimum speed at the top of the loop. There are questions about the orientation of the ellipse and the implications for the calculations. Some participants consider the curvature at different points along the curve.

Discussion Status

The discussion is ongoing, with participants exploring various aspects of the problem, including the need for clarity on the ellipse's orientation and the implications for curvature. Some guidance has been offered regarding the radius of curvature, but no consensus has been reached on a specific approach or solution.

Contextual Notes

There is mention of the original poster's project context, which is a multivariable calculus class, and the constraints of needing to explain the physics behind roller coasters. The discussion also touches on the complexity of finding a general expression for the forces involved in the elliptical loop.

JessicaHelena
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Homework Statement


This isn't really a homework but a project I'm doing that's due soon. In our multivariable calculus class, we're creating a 3D roller coaster, and I need to explain the physics behind the roller coasters.

For a roller coaster loop, if it were perfectly circular, we would have a minimum speed of ##v_{min} = \sqrt{gR}## at the top of the loop where ##g=9.8 m/s^2## and ##R## is the radius of the 'circle'. However, most roller coaster loops are actually not circular but more elliptical. I've been looking for ways to calculate the min. speed at the top for an elliptical loop, but so far I haven't been able to. How could I go about that?

Homework Equations


F_net = ma_c

The Attempt at a Solution


I really didn't know how to do this, so I searched google, but as far as I can see, there aren't any explanations for this...
 
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An ellipse is not a circle, but it will have a radius of curvature associated with each point of the curve. You could use the radius of curvature at the top as you would the radius of a circle. Your task will be to find the radius of curvature for the ends of the ellipse.

Start by googling "ellipse radius of curvature".
 
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gneill said:
An ellipse is not a circle, but it will have a radius of curvature associated with each point of the curve. You could use the radius of curvature at the top as you would the radius of a circle. Your task will be to find the radius of curvature for the ends of the ellipse.

Start by googling "ellipse radius of curvature".
Right, but it raises the possibility that the top of the loop is not the only concern.
 
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haruspex said:
Right, but it raises the possibility that the top of the loop is not the only concern.
Indeed it does. We also don't know how the ellipse is oriented: major axis vertical? Horizontal? Something else?. I've been assuming vertical.

The curvature can be found for any point along the curve, so it might be worth checking. The curvature at the ends of the major axis is a very simple expression as it turns out (also for the ends of the minor axis). I expect it to be much more hairy elsewhere. Finding a general expression for the track normal force around the ellipse might be doable. But I don't think I'm going to do it :smile:
 
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