Remulak said:
A problem that I'm working on has a range of 25m and a height or peak of 4.90m. It says find the initial velocity,the angle at which the projectile is fired, and the time its in the air. I looked on hyperphysics and it said if range and peak are given an equation can be derived to solve for the angle.
Ooo OK.
We know the total traveled distance is 25m
And the max height is 4.9m
The equation for the velocities are
[tex]v_x = v_0cos(\theta)[/tex]
[tex]v_y = v_0sin(\theta)-gt[/tex]
And for distances are
[tex]s_x = v_0cos(\theta)t[/tex]
[tex]s_y = v_0sin(\theta)t-\frac{1}{2}gt^2[/tex]
First of all, plug 25m into the [tex]s_x[/tex] equation, solve for t to find the expression for
the total time of travel.
Then, plug in t into [tex]s_y[/tex] you still have [tex]v_0[/tex], [tex]theta[/tex] left as unknowns. Apparently, the y distance has to equal to 0 at this particular time you have found. Solve for [tex]\theta[/tex]. Now you have the derived expression for [tex]\theta[/tex].
To find the actual values, you need the last piece of information, where the max height is 4.9m. It takes half of the time of total distance travel for the projectile to reach this max height. So plug in 4.9m as [tex]s_y[/tex], plug in t/2 into the expression, then it's just simultaneous equation - 2 equations and 2 unknowns