yuiop
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Antenna Guy said:Unless I'm not reading your picture correctly, the "chunks of hoop" appear to be rotating in the wrong direction.
Regards,
Bill
Hi Bill,
I tend to agree with your observation. There appears to be a small mistake in DaleSpam's original equation that has the ball rotating counter clockwise while translating from left to right in the positive x direction which does not agree with the contact point being at the bottom. This is a non fatal error that is easily corrected by reversing the sign of the y coordinates.
DaleSpam said:Hmm, I should have numbered my equations to make talking about them easier. There are 7 equations in total, so eq1 is the first equation and eq7 is the last.
It was not possible to solve eq5 for t. But I could determine the range of t directly from eq7, I just left it out for brevity, but here it is explicitly:
The y-coordinate in eq7 is imaginary unless
1-\frac{\left(t-t' \sqrt{1-\omega ^2}\right)^2}{\omega ^2}\geq 0 eq8
which gives:
t' \sqrt{1-\omega ^2}-\omega \leq t\leq t' \sqrt{1-\omega ^2}<br /> +\omega eq9
...
Eq5 takes simultaneity into account in the rolling frame, and therefore eq7 describes events which are simultaneous in the rolling frame.
Of course your events are not simultaneous in the rolling frame, they are simultaneous in the axis frame! That is why I went to the bother of obtaining eq7 instead of just stopping with eq4.
Hi Dalespam,
Of course I agree that events that are simultaneous in one frame are not simultaneous in the other. The point I was trying to make is that using eq7 we are still required to determine t for a given t' in eq7 by numerical aproximation using eq5. Do you agree?
By reversing the signs of the y coordinates (see above comment to Bill) to get the ball rotating in the same direction as the linear motion and by using the solve function of a spreadsheet to determine t in eq7 I get the following results for t'=0 in frame S' for four particles on the rim of the hoop with coordinates expressed as (t,x',y') where t is the proper time of each particle. (Assume w = v =0.8c where v is the relative velocity of frame S and S')
a' = -0.683390604 0.512542953 0.519881721
b' = 0.000000000 0.000000000 -1.000000000
c' = 0.683390604 -0.512542953 0.519881721
d' = 0.000000000 0.000000000 1.000000000
where in the frame at rest with axis of rotation the (x,y) coordinates for the particles are a = (1.0), b = (0,-1), c = (-1,0) and d = (0,1).
It can be seen that the y' coordinates of particles a and c are the same and above the centre of the axis rotation by a distance of 0.519881721 so we can assume the centre of mass for this pair of particles is at (x',y') = (0,0.519881721)
Now if we look at the pair of particles at the top and bottom of the ball (b and d), the particle at the contact point has a momentary velocity of zero in frame S' and the particle at the top has a velocity of 0.975609756c by velocity addition. If we assign a value of 1 to the rest mass of the particles then the particle b at the contact point has a inertial mass of 1.00000 and particle d has an inertial mass of 4.55555. The centre of mass of these two particles assuming radius (R=1) is found from 2*R*mb/(mb+md)-R = 0.64R or (x',y') = (0, 0.64) in terms of coordinates.
From the above it can be seen that the centre of mass when the particles are vertically alligned in S' is at y'=0.64 and moves to y'=0.519881721 after the particles on the hoop have completed a quarter rotation. Therefore the height of the centre of mass does not remain constant in time for a rolling object with constant linear and rotational velocity in the transformed frame. That is something we have to live with and it necessary to find a compensating factor such as stress in the connecting rod or hoop joining the test masses, or a counter rotating ghost torque to sort things out (to justify no wobble observed in the rest frame of the rotation axis).
P.S. DAleSpam, I am not being critical of your work (I think it very good and the most positive and technical contribution to this thread so far ;)
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