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Euler Angles/ Rigid Body application

  1. Jun 10, 2013 #1
    I apologize upfront, as I have no experience with math to begin with. However, I have a real life problem I am trying to figure out here at work and I would appreciate some help. Here is my situation:

    1. The problem statement, all variables and given/known data

    In a 3 dimensional plane, I have an artillery piece pointing at azimuth zero. Then, if I tilt (bank or roll) 4 degrees to the right, it is still pointing at azimuth of zero.
    However, if I raise the tube 65 degrees it no longer points at AZ of 0.
    How do I determine the new azimuth with the elevation and tilt added? The total length is 3 meters long, if that makes a difference.

    3. The attempt at a solution
    I tried to break it down into trigonomic functions before I knew about Euler angles, but it really goes beyond my mathematical comprehension. Any help would be great.

    Thanks in advance.

    -Red Leg 21
    1. The problem statement, all variables and given/known data



    2. Relevant equations



    3. The attempt at a solution
     
  2. jcsd
  3. Jun 10, 2013 #2
    I am not sure what kind of help can be given here. You already know about Euler's angles.
     
  4. Jun 11, 2013 #3
    Right, but like I said I have no idea what all the little squiggly shapes and symbols mean. My knowledge of Euler's angles does not extend past how to spell Euler...
     
  5. Jun 11, 2013 #4
    Well, the whole topic of rotation in 3D has a lot of material and a number of different approaches. At a minimum, you have to understand, solidly, reference frames and vectors. Do you have that?
     
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