Designing Gears for 0.2kg Weight Transfer

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SUMMARY

The discussion focuses on designing gears to move a weight of 0.2kg over a distance of 0.1905m, resulting in a calculated torque of 0.37361 N-m. Key parameters for gear design include the number of teeth on both the pinion and driven gear, face width, gear type (spur or helical), pressure angle, diametral pitch, tooth thickness, edge breaks, addendum/dedendum factors, root fillets, and speeds/pitch line velocities. Understanding these parameters is crucial for effective gear design.

PREREQUISITES
  • Basic understanding of torque calculations
  • Familiarity with gear types: spur and helical
  • Knowledge of gear design parameters: pressure angle and diametral pitch
  • Experience with material selection for mechanical components
NEXT STEPS
  • Research gear design software tools like KISSsoft or Gearotic
  • Study the effects of pressure angle on gear performance
  • Learn about material properties relevant to gear manufacturing
  • Explore advanced gear design concepts such as tooth profile optimization
USEFUL FOR

Mechanical engineers, gear designers, and students studying mechanical design principles will benefit from this discussion, particularly those interested in practical applications of gear mechanics.

PCR7
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Hello all ,
We have to design gear to move a weight of 0.2kg over a distance of 0.1905m so we know the torque that comes up to =0.2*9.81*0.1905=0.37361N-m ...how do I decide the diameter ...number of teeth on pinion and driven gear ...wat are all the parameters shuld I consider for designing ..any link would be great to help me ..sorry if the question was novice with very less details ..but want to learn ...so please help me ..thanks a lot in advance
 
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Oh, you'll find the world of gears fascinating...[/sarcasm]

Either way, things to consider when designing gears:
Number of Teeth on both pinion and gear
Face with on both
Type of Gear: Spur, helical
Pressure Angle
Diametral Pitch
Tooth Thicknesses
Edge Breaks
Addendum/Dedendum factors
Root Fillets
Speeds/Pitch Line Velocities
Materials

Now, it seems as if your task might be a bit more trivial than what I described, could you explain the application a bit more?
 

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