Graphically determine resultant vector displacement

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Homework Help Overview

The problem involves graphically determining the resultant of three vector displacements given in specific directions and magnitudes. The subject area pertains to vector addition and graphical representation of vectors.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the graphical method for finding the resultant vector and express concerns about accuracy. Some mention the need for coordinates and specific angles, while others suggest alternative methods like the component method or the Law of Cosines for vector addition.

Discussion Status

The discussion is ongoing, with participants exploring different methods for determining the resultant vector. Some guidance has been offered regarding the use of the component method and the Law of Cosines, but there is no explicit consensus on the best approach yet.

Contextual Notes

Participants note constraints related to the accuracy of graphical methods and the requirement to show work for their teacher, which influences their approach to solving the problem.

Surgikill117
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Homework Statement


Graphically determine the resultant of the following three vector displacements:
1) 24m, 30 degrees North of East
2) 28m, 37 degrees East of North
3) 20m, 50 degrees South of West


Homework Equations





The Attempt at a Solution


I have the vectors drawn but I can't figure out how to find the resultant displacement. I can't get a right triangle so I can use the Pythagorean theorem.
 
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The resultant is the vector drawn from the tail of the first to the head of the last vectors.
 
If you are solving this graphically, a ruler and protractor will help.
 
I know that but I need to have a set of coordinates to go with it, like 40 degrees North of West. The answer is in the back of the book but my teacher needs to see work. I can't figure out how I can find the angle and length.

Lewando: Everything has to be done with math. My teacher says that a ruler and protractor are not accurate enough.
 
Agree that solving this purely "graphically" will have some graphical error. I thought you were constrained by the question. If you are not constrained, then use the component method. As a check, your low-accuracy graphical method result should be close to your component method result.
 
Can I ask what the component method is?
 
Maybe you are more familiar with the Law of Cosines method. This is used for adding two vectors that are not at a right angle. If you want to add three vectors using this method, add two of the vectors to find an intermediate resultant. Then use the same method to add the third vector to the intermediate resultant to get the final resultant. Here is another good link:
 
Last edited by a moderator:
Did you get the resultant displacement's distance and direction graphically?
 

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