How Do Unit Vectors Achieve Their Form?

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JasonHathaway
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Hi everyone,


Just want to know how does the the unit vector become in that form:

[itex]\vec{n}=\frac{2x\vec{i}+2y\vec{j}}{\sqrt{(2x)^{2}+(2y)^{2}}}=\frac{x \vec{i}+y \vec{j}}{4}[/itex]
 
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As far as I know, the unit vector or the normal vector is the vector divided by its magnitude.

But that's not what I need to know, what I need to know is the manipulation that occurred.

[itex]\vec{n}=\frac{2x\vec{i}+2y\vec{j}}{\sqrt{(2x)^{2}+(2y)^{2}}}=\frac{2(x \vec{i}+y\vec{j})}{\sqrt{4(x^{2}+y^{2}})}=\frac{2(x \vec{i}+y\vec{j})}{2\sqrt{(x^{2}+y^{2}})}=\frac{x \vec{i}+y\vec{j}}{\sqrt{x^{2}+y^{2}}}[/itex]

That's my best. :Z
 
JasonHathaway said:
As far as I know, the unit vector or the normal vector is the vector divided by its magnitude.

But that's not what I need to know, what I need to know is the manipulation that occurred.

[itex]\vec{n}=\frac{2x\vec{i}+2y\vec{j}}{\sqrt{(2x)^{2}+(2y)^{2}}}=\frac{2(x \vec{i}+y\vec{j})}{\sqrt{4(x^{2}+y^{2}})}=\frac{2(x \vec{i}+y\vec{j})}{2\sqrt{(x^{2}+y^{2}})}=\frac{x \vec{i}+y\vec{j}}{\sqrt{x^{2}+y^{2}}}[/itex]

That's my best. :Z

Derivation is correct.
 
But how did it end up like this form: [itex]\frac{x \vec{i}+y \vec{j}}{4}[/itex]

And I've found something similar in Thomas Calculus:
wCpvMCp.jpg


Is [itex]y^{2} + z^{2}[/itex] equal to 1 or something? much like [itex]sin^{2}\theta + cos^{2}\theta = 1[/itex]
 
Normal to the surface [itex]2x+3y+6z=12[/itex]
 
Okay, but clearly that isn't where the gradient in the original post came from. So if you want to know what happened in post #3 (why x2 + y2 = 1) then you need to state the original problem.
 
Sorry, that's not the correct surface, but the surface is [itex]x^{2}+y^{2}=16[/itex].
But I think I've got the idea:
[itex]\vec{n}=\frac{x\vec{i}+y \vec{j}}{\sqrt{x^{2}+y^{2}}}=\frac{x\vec{i}+y\vec{j}}{\sqrt{16}}=\frac{x\vec{i}+y\vec{j}}{4}[/itex]

right?