How Do You Calculate Spring Stretch for Specific Launch Distances and Angles?

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    Launcher Spring
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SUMMARY

The discussion focuses on calculating the necessary stretch of a spring launcher to achieve specific launch distances and angles. Key equations include F = kx for spring force and the projectile motion equations y = v0sin(θ)t - 1/2gt² and x = v0cos(θ)t. Participants emphasize the importance of accounting for air resistance, which affects the spring's aerodynamics. The conversation also highlights practical considerations for building a straight-launching mechanism.

PREREQUISITES
  • Understanding of Hooke's Law (F = kx)
  • Knowledge of projectile motion equations
  • Familiarity with concepts of potential and kinetic energy
  • Basic principles of aerodynamics and air resistance
NEXT STEPS
  • Research how to calculate the effect of air resistance on projectile motion
  • Learn about energy conservation in spring systems
  • Explore methods for building a stable spring launcher
  • Investigate the use of simulation tools for projectile motion analysis
USEFUL FOR

Students in physics, engineering enthusiasts, and hobbyists interested in building and optimizing spring launchers for experiments and projects.

psp101
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Homework Statement


hi this is my first time posting here but I'm been on the forum a lot just looking for help on this assignment I have

I need to make a spring laucher that's able to change angles and distance
heres an example of my lancher

A spring is launched to a box The target is at a certain distance and height. The question is how do I find the amount I need to strech the spring to get it into the air. bonus how do I add air friction to the equation becaue it obviously makes a diffence

Homework Equations


heres given
my spring constant
distance between spring and box
height of box
angle since its determine by the user

F=kx

x=v0cost

v=v0sin0t+1/2gt

The Attempt at a Solution



no idea how to solve this
 
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nm about the picture I can't post a image until I have 15 posts but its simply an L shaped design with a protractor on its side and a ruler on the top where the spring is lanched
 
This may help: Use the formulas for the amount of potential energy in the spring at a certain distance, then equate that with the kinetic energy of the spring once it has left, this will give you the velocity related to the stretch in the spring.
 
Welcome to PF!

Hi psp101! Welcome to PF! :smile:
psp101 said:
v=v0sin0t+1/2gt

No … you mean y = v0sin0t - 1/2gt^2.

And you need to find the other value of t (other than 0, that is) for which y = 0.

Then you can use the x formula. :smile:

Is this a practical experiment, so you have to make a real launcher?

If so, how are you going to get the spring to go straight?

Springs are meant to be bendy, and they'll bend sideways as well as up-and-down.

Won't you need something like a long tube?

As to air resistance, I would expect a spring would be horribly un-aerodynamic.

They don't build aeroplanes spring-shaped, do they (oh … except maybe the Boing … 911! :biggrin: )?
 
lol thanks for the help actually the spring is very straght all I need to do is strech it a certian amount with the ruler to meause it to get it across a distance.the only problem before was that I did'nt know how to find that amount I need to strech it to.

I already built the design but I noice the equation is slighty off I just guessed its because of air friction.
 

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