How do you calculate the light cone for the following line element?

  • #1
Raziel2701
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Homework Statement


Consider the two-dimensional spacetime spanned by coordinates (v,x) with the line element

[tex]ds^2=-xdv^2 +2dvdx[/tex]

Calculate the light cone at a point (vx)


The Attempt at a Solution


I don't even know how the light cone for flat spacetime is calculated. So if that one's easier to explain or understand I'd like to start there. In that one for instance, I don't know how it was calculated that 45 degree lines are reserved for things moving at lightspeed.

In the case of the line element of the problem, I don't know what it would look like compared to the flat spacetime element.

Ultimately I just don't know squat about manipulating these and extracting information from them.
 
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  • #2
The light cone is composed of all multiples of the null vectors at the point. A null vector [tex]n^\mu[/tex] satisfies [tex]g_{\mu\nu} n^\mu n^\nu =0[/tex].

For the flat metric in the usual form:

[tex]ds^2 = -dt^2 + dx^2,[/tex]

this condition is just [tex] -(n^0)^2 + (n^1)^2=0[/tex]. The solutions are [tex]n^0 = \pm a[/tex], [tex]n^1 = \pm a[/tex], where [tex]a[/tex] is any real number. These give the 4 lines that make [tex]45^\circ[/tex] angles with respect to the [tex]t,x[/tex] axes.

For your metric the calculation will be similar, but the solutions are very different.
 
  • #3
That makes a lot of sense, thank you very much.
 
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