Suraj M
Gold Member
- 596
- 39
Okay, i think i got a rough idea, thank you!
See links here:Tom_K said:Is there no mathematics and sound physics theory behind this thing?
Good. Please note that your informal / semantical questions have most likely already been addressed somewhere in this thread, one of the threads linked below under "Similar discussions" or in hundreds similar threads on the WWW.Tom_K said:I am having a look now and will have more to say later.
In case you haven't already figured it out on your own:Tom_K said:These two statements (from the test question) look contradictory to me:
1) All of the power used to move the car comes from the wind.
2) Power should always be produced by the force corresponding to the larger relative velocity.
The difference is the frame of reference.Tom_K said:These two statements (from the test question) look contradictory to me:
1) All of the power used to move the car comes from the wind.
2) Power should always be produced by the force corresponding to the larger relative velocity.
In DDWFTTW the propeller is operating in a relative headwind. But the relative headwind is less than it would be without the true tailwind. This improves the achievable propeller performance. You need less power to generate the same force on something that moves slower relative to you. This follows directly from:Tom_K said:Generally speaking, a propeller operating in a tailwind is less efficient than when operating in still air or into a relative headwind.
YesTom_K said:You seem to be saying the propeller on the car is producing thrust above wind speed
Yes (wind = velocity difference between surface and air, which is being reduced by the car)Tom_K said:yet all of the power to produce thrust is coming from the wind.
Yes, but note that some energy statements are frame dependent.Tom_K said:Or are you saying the surface moving under the wheels is somehow transferring energy to the car, like a belt drive turning the wheels?
Propellers can produce thrust in this condition, so your reasoning fails right here.Tom_K said:By my reasoning, once the car is traveling at the same speed as the wind there is no longer any wind force acting on the car since there is no longer any Δ Velocity.
Feedback loops are circular, but they do work and can amplify certain quantities (here velocity). This is where your logic fails again: You cannot analyze feedback loops using a linear cause-effect chain.Tom_K said:I can see you saying there is Δ Velocity at the propeller because it is spinning but that is a circular argument. The car is moving so the propeller is spinning and the propeller is spinning so the car is moving!
PM ideas often involve isolated feedback loops, that work without any energy input. This one is not isolated at all, as it continuously removes kinetic energy from the surface-air system, by reducing the velocity difference between the two.Tom_K said:Every perpetual motion aficionado will believe you, but I don’t!
A.T. said:Yes, but note that some energy statements are frame dependent..
A.T. said:Propellers can produce thrust in this condition, so your reasoning fails right here.
Feedback loops are circular, but they do work and can amplify certain quantities (here velocity). This is where your logic fails again: You cannot analyze feedback loops using a linear cause-effect chain.
The ground applies a force to the wheels, generating a torque around their axles. The rest follows as described here:Tom_K said:Or are you saying the surface moving under the wheels is somehow transferring energy to the car
In the frame of the car, for example.Tom_K said:You really are saying that energy is transferred from the ground to the wheels? Fascinating! In what frame of reference is that happening?
Kinetic energy of an object (here the ground) is simply a consequence of choice of the frame of reference.Tom_K said:What is the source of this amazing energy from the ground?
See post #246.Tom_K said:Please describe the forces involved in this supposed energy transfer from the ground to the wheels.
A.T. said:The ground applies a force to the wheels, generating a torque around their axles.
You are confusing rolling resistance (due to deformation) with traction (static friction). Rolling resistance is a dissipative force, like sliding friction. The force of static friction applied at the contact patch generates a torque around the axle, which represents a power transmission according to:Tom_K said:The rolling wheel deforms on contact with the ground and the normal forces are redirected against the direction of motion and oppose that motion.
Yes, you are confusing traction and rolling resistance. The force relevant to power generation in DDWFTTW is static friction. Rolling resistance due to wheel deformation is just one of the losses.Tom_K said:No, I am not confusing anything.
As posted previously, the propeller operates wtih a relative headwind. The example I used was a 10 mph tail wind and a DDWFTTW vehicle moving at 30 mph tail wind. From the frame of reference of the vehicle, the propeller operates with a 20 mph headwind, and the ground moves backwards under the vehicle at 30 mph. (Note the actual vehicle with aerodynamic frame achieved about 35 mph with a 10 mph tailwind).Tom_K said:propeller operating in a tailwind
The axle for the wheels is connected via a chain drive to drive the propeller to produce thrust, and the propeller generates an opposing torque eventually onto the wheels, which in turn apply a forwards force onto the ground, part of a Newton third law pair where the ground applies a backwards force onto the wheels. As mentioned before, there is an effective reduction gearing of the propeller, so it generates more thrust than the opposing backwards force from the ground, but at a lower speed than the 30 mph that the ground is moving under the vehicle, somewhere between 20 mph and 30 mph, most likely around 23 mph since it's a big prop and a 3 mph relative acceleration of the air (wrt vehicle) will generate enough thrust.Tom_K said:You seem to be saying the propeller on the car is producing thrust above wind speed yet all of the power to produce thrust is coming from the wind. Or are you saying the surface moving under the wheels is somehow transferring energy to the car, like a belt drive turning the wheels?
When the vehicle is traveling at wind speed, the wind force acting on the vehicle is zero, but the propeller is producing thrust. The Newton third law pair of forces are the forces related to the deceleration of wind (wrt ground) by the propeller, the propeller exerts a backwards force onto the air, and the air exerts a forwards force onto the propeller.Tom_K said:By my reasoning, once the car is traveling at the same speed as the wind there is no longer any wind force acting on the car since there is no longer any Δ Velocity.
Work is frame dependent. Here a remainder which frame we were talking about:Tom_K said:But that friction forces does no work on the wheel...
Tom_K said:You really are saying that energy is transferred from the ground to the wheels? Fascinating! In what frame of reference is that happening?
In the frame of the car static friction is doing work on the wheel.A.T. said:In the frame of the car, for example.
rcgldr said:First note that the DDWFTTW vehicles actually work, videos have been posted in previous threads. Here's an older video before the aerodynamic frame was added to the "blackbird", reaching 37.5 mph in about a 15 mph wind. Note the change in direction of the streamers attached to the poles on the vehicle. Intially the propeller acts as a bluff body, but as speed picks up it then acts as a true propeller.
rcgldr said:From the vehicle's frame of reference, the forwards force of the wheels on the ground slows down the surface of the Earth (wrt vehicle) by a very tiny amount, since the Earth is massive, but the decrease in kinetic energy of the Earth (wrt vehicle) is a bit larger in magnitude than the increase of kinetic energy of the air accelerated (by about 3 mph in my theorectical example here) by the propeller (wrt vehicle). It is in this frame of reference that energy is extracted from the ground..
rcgldr said:When the vehicle is traveling at wind speed, the wind force acting on the vehicle is zero, but the propeller is producing thrust. The Newton third law pair of forces are the forces related to the deceleration of wind (wrt ground) by the propeller, the propeller exerts a backwards force onto the air, and the air exerts a forwards force onto the propeller..
A.T. said:In the frame of the car static friction is doing work on the wheel.
A.T. said:In the frame of the car static friction is doing work on the wheel.
But I'm not talking about the frame of the ground.Tom_K said:The wheel is instantaneously at rest with respect to the ground.
Wrong, work is frame dependent.Tom_K said:Static friction does no work on the wheel in any frame of reference.
A.T. said:Wrong, work is frame dependent.
I don't need to read pop-sci articles, which tacitly assume the ground frame for simplicity. I can apply the definition of work in the frame of the car myself: The contact patch is not static in that frame, so the static friction force on it is doing work.Tom_K said:...static friction does no work on the rolling wheel in any frame. Read up on it.
Again from the vehicles frame of reference, say the force at the wheels is 400 Newtons (a forward force that the wheels exert onto the ground, and a backwards force that the ground exerts onto the wheels, which is used to drive the propeller), and the speed is 14 meters / second, so power would be 400 x 14 = 5600 watts. This is power extracted from the Earth's angular kinetic energy, with respect to the vehicles frame of reference.Tom_K said:I have just shown that no energy is extracted from the ground, in any frame.
Note, this reference does NOT support the claim made by Tom_K. Specifically, the reference shows only that static friction does no work in some frame (specifically the frame where the contact patch is at rest), but the reference does not make any statement or claim whatsoever regarding how the work done in that frame transforms to work done in other frames.Tom_K said:It doesn't matter what sort of reference frame game you want to play, static friction does no work on the rolling wheel in any frame.
Read up on it.
Its my understanding that in a rolling object situation, the velocity of the contact patch or the average velocity of a point on the surface of a rolling object, is the same as the velocity of the axis of the rolling object, with respect to any inertial frame. In the case of a vehicle with wheels, if the ground is used as a frame of reference, then the contact patches move at the same velocity as the vehicle (wrt ground).DaleSpam said:Static friction does no work in some frame (specifically the frame where the contact patch is at rest).
In rolling without slipping the velocity of the contact patch is the same as the velocity of the "ground". In the frame of the ground, that is 0. The contact patch is always at rest with respect to the ground, even in a frame where the ground is moving.rcgldr said:Its my understanding that in a rolling object situation, the velocity of the contact patch or the average velocity of a point on the surface of a rolling object, is the same as the velocity of the axis of the rolling object, with respect to any inertial frame. In the case of a vehicle with wheels, if the ground is used as a frame of reference, then the contact patches move at the same velocity as the vehicle (wrt ground).
In articles about vehicle dynamics (try a web search for "vehicle dynamics contact patch"), contact patch is often used as a dynamic term, and in this context, the contact patch moves with the vehicle (it has the same velocity wrt ground). There are also statements made about how the tread surface in a tire deforms as it flows through the contact patch, yet another dynamic usage of the term contact patch.DaleSpam said:In rolling without slipping the velocity of the contact patch is the same as the velocity of the "ground". In the frame of the ground, that is 0.