How does the luminosity equation work?

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SUMMARY

The luminosity equation, expressed as L = 4 x Pi x b x d², defines luminosity (L) in watts based on brightness (b) in watts per square meter and distance (d) in meters. The factor 4Pi accounts for the surface area of a sphere, illustrating how brightness diminishes with distance according to the inverse square law. Practical measurement of distance can be achieved using range-finding devices, while brightness can be quantified using cameras or photo-diodes. Understanding this equation is crucial for applications in astrophysics and photometry.

PREREQUISITES
  • Understanding of the luminosity equation L = 4 x Pi x b x d²
  • Familiarity with the concept of the inverse square law
  • Knowledge of measurement tools such as cameras and photo-diodes
  • Basic geometry related to the surface area of a sphere
NEXT STEPS
  • Research the applications of the inverse square law in astrophysics
  • Explore methods for measuring brightness using photo-diodes
  • Learn about different range-finding devices and their principles
  • Study the mathematical derivation of the luminosity equation
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Students and professionals in physics, astronomers, and anyone interested in understanding light measurement and its applications in real-world scenarios.

IDK10
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I've read that L = 4 x Pi x b x d2
Where L = Luminosity (W)
d = distance (m)
b = brightness (W m-2)

But in a real life applied situation, how does it work, how does one measure the distance and its brightness? And what does the 4Pi do?
 
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IDK10 said:
I've read that L = 4 x Pi x b x d2
Where L = Luminosity (W)
d = distance (m)
b = brightness (W m-2)

But in a real life applied situation, how does it work, how does one measure the distance and its brightness? And what does the 4Pi do?
Hint -- what is the surface area of a sphere in terms of its radius? :smile:
 
IDK10 said:
But in a real life applied situation, how does it work, how does one measure the distance and its brightness?

The distance can be measured with a variety of range finding devices. You can probably do a google search and find plenty. The brightness can be measured using a camera, photo-diode, or other device.

Also, notice that if you move everything on the right over to the left except for brightness, you then get the well known inverse square law.
 
4/3 x πr3.

(I really wish you could easily do fractions)
 
berkeman said:
No, the surface area increases as r^2. Try again?

And you can use LaTeX to do fractions... https://www.physicsforums.com/help/latexhelp/
Oh, thought you meant volume, I saw you said surface area, then thought of volume for some reason. Don't ask why, the brain is weird. So, its the same as that, but instead of r2, its bd2.
 
IDK10 said:
b = brightness (W m-2)
So how does the brightness fall off with distance, and why?
 
berkeman said:
So how does the brightness fall off with distance, and why?
What do you mean by fall off with distance?
 
IDK10 said:
What do you mean by fall off with distance?
As you get farther and farther from the light source, it appears dimmer and dimmer, right?

Maybe do a search on the hint that Drakkith gave you... (actually he even gave you a link to the inverse square law)...
 
  • #10
berkeman said:
As you get farther and farther from the light source, it appears dimmer and dimmer, right?

Maybe do a search on the hint that Drakkith gave you... (actually he even gave you a link to the inverse square law)...
Oh, I meant a rephrasing, but I get what you mean.
 
  • #11
IDK10 said:
Oh, thought you meant volume, I saw you said surface area, then thought of volume for some reason. Don't ask why, the brain is weird. So, its the same as that, but instead of r2, its bd2.

The distance (d) is the same thing as the radius (r) since the object is considered to be at the center of a sphere and the observer (you or an instrument) is some distance from the center. You can write bd2 or br2.
 

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