How to Derive Velocity Components in a Gravitational Orbit Simulation?

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SUMMARY

The discussion focuses on deriving velocity components for a gravitational orbit simulation involving two planets, where Planet 1 is significantly heavier than Planet 2. The expression for gravitational potential energy is derived as v = -G m2 m1 / r, where 'v' represents potential energy. Additionally, the discussion addresses the condition of negative energy (< 0) leading to the velocity expression v < sqrt(2GM2 / r). The challenge lies in extracting the velocity components Vx and Vy from the scalar velocity 'v' for simulation purposes.

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FLOUR
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Hello,
considering a Planet 1 and a Planet 2, where 1 is extremely heavier than 2 and 2 is going in Planet 1's orbit. Two questions

1) howto get the expression v = - G m2 m1 / r

2) if we consider the energy < 0, we can get to an expression as
v < sqrt (2GM2 / r)

howto get Vx and Vy for that V ?

(r is the radius.)

Hints and other help are welcome. Thanks.
 
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FLOUR said:
Hello,
considering a Planet 1 and a Planet 2, where 1 is extremely heavier than 2 and 2 is going in Planet 1's orbit. Two questions

1) howto get the expression v = - G m2 m1 / r

The 'v' in this expression is potential energy. It's just the intergal of F= Gm1m2 / r^2.

Some of your other 'v's look like they might be velocity.
 
pervect said:
The 'v' in this expression is potential energy. It's just the intergal of F= Gm1m2 / r^2.

Some of your other 'v's look like they might be velocity.

Oh... that's why couldn't get a Velocity experssion like that.

The second is for velocity, taken from the mecanical energy expression and using e<0. So since velocity is a vector, v = vx + vy and we have an expression for the scalar value of v, how can we get each of the components? This is necessary for setting up the initial values in a simulation program.

Thanks.
 

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