Tyson1992
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- How did you find PF?
- Google search about calculating tension.
Hello, I'm working on a game with a major mechanic involving a rope simulation.
Currently I'm trying to do so by making the rope a series of connected points and calculating the necessary tension to each pair to keep them all within their max distance of each other.
Currently I'm trying to do so by making the rope a series of connected points and calculating the necessary tension to each pair to keep them all within their max distance of each other.