Linear impulse and linear momentum

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Homework Help Overview

The discussion revolves around a problem involving linear impulse and linear momentum, specifically focusing on a bullet colliding with a block and the subsequent motion influenced by kinetic friction. Participants are tasked with finding the coefficient of kinetic friction given the masses and velocities involved.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the application of momentum conservation and the work-energy principle. There is a focus on determining the velocity of the block post-collision and how to relate kinetic energy loss to work done by friction.

Discussion Status

Some participants have successfully calculated the block's velocity after the collision and are exploring how to apply the work-energy equation to find the coefficient of kinetic friction. There is ongoing dialogue about the implications of negative values in their calculations and whether to consider absolute values.

Contextual Notes

Participants are navigating the complexities of the problem setup, including the relevance of different equations and the treatment of kinetic energy before and after the collision. There is mention of potential confusion regarding the role of the bullet after the collision.

krnhseya
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Homework Statement


given mass of bullet and box and given initial and final velocity of projectile, find kinetic friction coefficient


Homework Equations



G1 + integral of sum force respect to time = G2

The Attempt at a Solution



I setup like this...

mv(projectile) + mv(block, which is 0) = mv(projectile) + mv(block)

I was trying to use the equation under 2 but i don't know how that can help me anything.
 
Last edited:
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krnhseya said:
G1 + integral of sum force respect to time = G2
drop this one

mv(projectile) + mv(block, which is 0) = mv(projectile) + mv(block)

I was trying to use the equation under 2 but i don't know how that can help me anything.

I can't tell what it's supposed to mean, but the other equation will help. Use that to find the speed of the block after the collision.

Then the block slides to a stop as friction does the (negative) work to take away the kinetic energy.
 
yes I've found the velocity of the block.
i don't know how to go from there...
do i use work energy equation to finish it?
1/2mv^2(for block) + 1/2mv^2(for projectile) - work done by friction = 1/2mv^2(for block) + 1/2mv^2(projectile)?
 
The work done by friction will just be on the block, forget the bullet after the collision, it's no longer your concern. So the KE' of the block is taken away by the work done by friction. KE = W
 
i forgot to mention what cancells out from the equation above.
well anyways, i think my brain is dead...
-(coefficient of kinetic)mgd = 1/2mv^2(velocity that i got from the above).
i got coefficient, which is 0.3 something but it's negative...
do i take the absolute value of it since it depends on how i draw it?
thank you very much.
 
the negative cancels out because the change in KE is negative (lost)
 

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