Motion in two dimensions question. At wit's end.

In summary, the projectile needs to go up and down for half the flight in order to hit the target. The time it takes is 5.625 seconds.
  • #1
Hekmat123
3
0
[SOLVED] Motion in two dimensions question. At wit's end.

Hi, I'll try to keep this short. I have a Physics exam tomorrow and was doing some textbook questions and can't figure out this one problem. It's killing me! I have the answer (supplied by the back of the book), but just can't seem to get there.

Some help would be much appreciated since I've grown very frustrated with it.


Homework Statement



The initial speed of a projectile is 80 m/s. If the projectile is to strike a target that is a horizontal distance of 450 m away, what is the minimum time of flight. (Answer 6.1s)

Homework Equations



Standard laws of motion ignoring air resistance and the like

X(final) = X(initial) + V(initial) (t) + 0.5at^2


The Attempt at a Solution



I've tried everything I can think of. What's shutting me down every time is that there is no angle supplied so I'm always stuck with two variables I can't eliminate.

Obviously the answer must lie in finding the smallest angle possible for a projectile at 80 m/s to reach 450 meters, I just can't figure out how. I came up with this equation from the formula above, but I have no clue how to use it as my brain is just shutting down at this point (maybe it's useless i don't know, argh!)

450 = 0 +80(cos(alpha))t = 0
t= 5.625/cos(alpha)



If someone could help me get this problem you would earn my undying admiration, and I'll mail you a cookie!
 
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  • #2
Take a step back. The target is 450m away, so the time it takes to get there is what you calculated in terms of alpha. The other constraint is that the projectile has to go up for half of the flight, and back down for the other half of the flight, in order to hit the target. That up and down motion has to take the same total time t.

You'll probably get a 2nd order equation, since there are probably two answers (low angle shot < 45 degrees, and high angle shot > 45 degrees)
 
  • #3
You already have an equation for the horizontal position as a function of time. Now write an equation for the vertical position as a function of time. Combine those equations to eliminate the angle and solve for the time.
 
  • #4
Thanks for the help! I'm going to try it again and I'll post back, hopefully to add a solved tag , heh.
 
  • #5
Finally managed it. Thanks for the help guys. All I had to do was use the sin/cos identities to solve for alpha, I feel retarded, thanks again!
 

1. What is motion in two dimensions?

Motion in two dimensions refers to the movement of an object in both the horizontal and vertical directions. This type of motion is commonly seen in projectile motion or in objects moving along a curved path.

2. How is motion in two dimensions different from one-dimensional motion?

In one-dimensional motion, an object only moves in a single direction, usually along a straight line. In motion in two dimensions, an object can move in both the horizontal and vertical directions, making it more complex to analyze and understand.

3. What are some common equations used to describe motion in two dimensions?

The most common equations used to describe motion in two dimensions are the equations of motion, including displacement, velocity, and acceleration. These equations take into account both the horizontal and vertical components of an object's motion.

4. How does the angle of launch affect motion in two dimensions?

The angle of launch, also known as the launch angle, is the angle at which an object is launched into the air. This angle greatly affects the horizontal and vertical components of an object's motion, and can determine the range and height of the projectile.

5. What are some real-life examples of motion in two dimensions?

Some real-life examples of motion in two dimensions include the motion of a basketball being shot into a hoop, the trajectory of a golf ball being hit, or the path of a plane in flight. These examples all involve both horizontal and vertical components of motion.

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