Polarization of Light After Reflection from Surfaces

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SUMMARY

The discussion centers on the behavior of linearly polarized light when reflected from various surfaces, specifically paper and metallic coatings. It is established that diffuse reflection from rough surfaces, such as paper, randomizes the polarization of light. In contrast, metallic surfaces can maintain polarization states, which is crucial for applications like 3D cinema that utilize polarization effects. The presence of dichroism, optical rotation, and multiple reflections also influences polarization retention.

PREREQUISITES
  • Understanding of linearly polarized light
  • Knowledge of diffuse reflection and its effects
  • Familiarity with optical phenomena such as dichroism and optical rotation
  • Awareness of 3D cinema technology and its reliance on polarization
NEXT STEPS
  • Research the principles of diffuse reflection and its impact on light polarization
  • Study the role of metallic coatings in preserving light polarization
  • Explore Ogilvy's book on rough surface scattering for in-depth knowledge
  • Investigate the technology behind 3D cinema projection screens and their design
USEFUL FOR

Optical physicists, engineers in the field of photonics, filmmakers, and anyone involved in the design of projection systems or studying the properties of polarized light.

Ryker
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I was wondering what happens with linearly polarized light when it is reflected from a surface such as paper? Since it undergoes diffuse reflection, it is scattered in all directions, but does it become randomly polarized, as well? I can't really find an answer to that anywhere, so I'd be grateful for any responses.
 
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No, it keeps most of its polarization otherwise 3d cinema wouldn't work. But it is different when the photons get absorbed by a die for example, or when there is dichroism, optical rotation or multiple reflection.
 
It's true some 3-D cinema uses polarization effects- but those also require use of a metallic 'scrim', which is why the polarization states are maintained. Scattering off a rough dielectric will randomize the polarization.

Rough surface scattering is the subject of countless books and ongoing research- Ogilvy's book is a good place to start, if you can find a copy.
 
Thanks for the replies.
Andy Resnick said:
It's true some 3-D cinema uses polarization effects- but those also require use of a metallic 'scrim', which is why the polarization states are maintained. Scattering off a rough dielectric will randomize the polarization.
Yeah, this is what I heard today, as well. That diffuse reflection does randomize the polarization, but that if you have some metal coating, the polarization can be preserved. I was told that's why, like you said, 3D cinema can't just use any projection screen, but one with a metallic layer on top of it. So I guess paper randomizes polarization, while a mirror would preserve it, even if reflection was diffuse.
 

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