Projectile Motion cannonball fired on top of a wall.

In summary, the cannonball is fired from the top of the castle wall and it hits the ground below in 1.4 seconds. The height of the wall is 9.61184 meters. To calculate the time it will take for the ball to hit the ground, the kinematic equation is used. The time is found to be 5.45 seconds. The ball will travel 281.929 meters in the X direction before hitting the ground.
  • #1
EricSomin
9
0

Homework Statement


A knight fires a cannon ball from the top of the castle wall. the cannonball is fired at a speed of 55 m/s and an angle of 27 degrees above horizontal. A cannon ball is accidentally dropped and hits the moat below in 1.4s.

how far from the wall does the cannon ball hit the ground?


Homework Equations



any of the kinematics.


The Attempt at a Solution



so i have figured by adapting a kinematic equation that the height of the wall is 9.61184 m tall. Yo= 1/2 ay(change in t)2

i have placed my coordinates at the base of the wall.

Xo= 0
X= ?
Vox= 55cos27
Vx= 0
aox=0
ax = 0
to = 0
t = i believe this would be 3.9458 seconds, but i may be incorrect...


Yo=9.61184 ( calculated by gravity acting on the ball that was dropped)
Y=0
Voy=55sin27
Vy=0
aoy= -g
ay = -g
to = 0
t = i believe this would be 3.9458 seconds, but i may be incorrect...




i know that my initial V in the x direction is 55cos27 and initial V in the y direction is 55sin27.

now i have tried solving first for the time it takes for the ball to hit the ground in the Y direction. this is where i have trouble. i can't seem to isolate my change in time in any kinematic equation.

i would assume once i have the change in time in the Y direction, i can then use that value to determine the final resting position in the X plane...


more or less i need help just understanding how to go about this problem in an organized systematic way... any help at all would be greatly appreciated..
 
Last edited:
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  • #2
You have a good start, but you need to calculate the height of the wall, this can be done using the ball that is dropped (presumably with initial velocity 0m/s). Once you have this you should check if your value of time is correct ( not quite sure how you calculated that) and if so then apply all these to find your answer!

Thanks for laying the problem out clearly.
 
  • #3
gash789 said:
You have a good start, but you need to calculate the height of the wall, this can be done using the ball that is dropped (presumably with initial velocity 0m/s). Once you have this you should check if your value of time is correct ( not quite sure how you calculated that) and if so then apply all these to find your answer!

Thanks for laying the problem out clearly.



my Yo would be the height of the wall.

i will re calculate this to be sure, and then i guess use that value to determine the time it takes for the ball to travel up, hit its apex, and then reach the base of the wall, all in the y direction...

if i take that time, can i use it with my kinematics to figure out where the ball will land in the x direction from the wall...?
 
  • #4
Hi yes,

You have calculated this correctly, I had not noticed, my apologies. Once you have this the kinematic equation :
[itex] S=Si+Vi \Delta t + \frac{1}{2} g \Delta t^{2}[/itex]
can be used to solve the vertical motion of the projected ball, this will give you a quadratic to solve for the time taken for the canon ball to hit the ground (setting [itex] S=0 [/itex] ), once you have this time then you can solve for the horizontal distance.
 
  • #5
gash789 said:
Hi yes,

You have calculated this correctly, I had not noticed, my apologies. Once you have this the kinematic equation :
[itex] S=Si+Vi \Delta t + \frac{1}{2} g \Delta t^{2}[/itex]
can be used to solve the vertical motion of the projected ball, this will give you a quadratic to solve for the time taken for the canon ball to hit the ground (setting [itex] S=0 [/itex] ), once you have this time then you can solve for the horizontal distance.


well I've now found my time using the quadratic formula. this is a step i had not envisioned doing so for starters, thank you for pointing me in this direction.


now I've found my time, to be 5.45 seconds. this is the time it will take for the ball to travel straight up, and straight down to the ground due to the velocity in the y direction and the acceleration due to gravity. ( note i am using a negative acceleration with respect to where i have placed my coordinates.)


i then used this travel time to calculate how far the ball will move in the X direction, due to the velocity in the X direction, with no acceleration, over the period of 5.45 seconds.

using the same kinematic i used to get a quadratic. i then enter all of my X information.

im coming out with an answer of 281.929m away from the base of the wall.

i feel as though this is very close, but is still wrong...not sure where i am going wrong.

i will have to go over this again to find my mistake,

any suggestions as to where i might have miscalculated a number throwing off my final answer just a tad?


again thank you for all the help, just being able to talk a problem like this through with someone else is enabling me to think about it in a different way.
 
  • #6
EricSomin said:
i then used this travel time to calculate how far the ball will move in the X direction, due to the velocity in the X direction, with no acceleration, over the period of 5.45 seconds.

using the same kinematic i used to get a quadratic. i then enter all of my X information.

im coming out with an answer of 281.929m away from the base of the wall.

If you've got the correct x-direction velocity then you should be okay. d = v*t. Maybe a finger problem on the calculator?
 
  • #7
I agree with your value of the time t=5.45 secs from the quadratic, However using the same equation, the value of [itex] s_{inital}=0 [/itex] and [itex] a_{x}=0 [/itex]. So [itex] s=0+55cos(27) \Delta t + 0 = 267 m[/itex]

So a little less than your values, but i wouldn't consider this to be to crazy since the ball is traveling at 55 m/s = 123 mph.

It was good to talk through the problem, thanks.
 
  • #8
gneill said:
If you've got the correct x-direction velocity then you should be okay. d = v*t. Maybe a finger problem on the calculator?

now this logically makes sense to me. d=v*t.

but since we have a constant acceleration (0) i should get the same answer using kinematics. now, solving for the x direction...

x= xo + Vox(Δt) + 1/2 ax (Δt)2


in this case xo and ax go to 0, so for the sake of ease, i will drop them from my next step...solving...

x= 55cos27 (5.45) + 1/2 (5.45)2

x= 281.93
but i know that the correct answer to the question is 270. ( we are looking for the answer in 2 sig figs. )where am i going wrong...why is this not working out using kinematics...
 
  • #9
What's that 1/2 (5.45)2 term doing there? I thought you said there was no acceleration?
 
  • #10
ahh right. i can't drop it just because its 0 in this case.
 
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  • #11
Hi

Just to make sure you are clear: the term "[itex] 1/2 a_{x} \Delta t ^2 = 0 [/itex] if [itex] a_{x}=0 [/itex], as you have already stated.
 

1. How does the height of the wall affect the trajectory of the cannonball?

The height of the wall does not affect the trajectory of the cannonball once it has been fired. The trajectory is determined by the initial velocity and angle of the cannonball.

2. What is the optimal angle to fire the cannonball for maximum distance?

The optimal angle for maximum distance depends on the initial velocity of the cannonball. For a given initial velocity, the optimal angle is 45 degrees.

3. How does air resistance affect the motion of the cannonball?

Air resistance can affect the motion of the cannonball by slowing it down and altering its trajectory. However, for most practical cases, the effects of air resistance are negligible and can be ignored.

4. What factors can affect the accuracy of the cannonball's trajectory?

The accuracy of the cannonball's trajectory can be affected by factors such as air resistance, wind speed and direction, and imperfections in the cannonball's shape or weight. These factors can cause the cannonball to deviate from its intended trajectory.

5. Can the cannonball reach the same height when fired from the top of the wall as when fired from the ground?

Yes, if the initial velocity and angle are the same, the cannonball will reach the same height regardless of where it is fired from. This is due to the conservation of energy in projectile motion.

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