Question on Vectors and Components (NOT HW)

The projection of c onto a and b is essentially finding the length of c in the direction of a and b, while the components of c along a and b are essentially breaking down c into its individual parts along a and b.
  • #1
037810
19
0
Okay, let's say there's vector a,b and c

What would be the difference between


projection of c on a and b

and

components of c along a and b


I thought they were the same...

thanks.
 
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  • #2
The projections are like putting c and a or b tail to tail and dropping a perpendicular from the tip of c to the line defined by a or b and measuring from the tail of a or b to the intersection. In an inner product space with inner product <.,.>, the projection onto b can be calculated by <b, c>/||b||.
The components of c with respect to a and b are the numbers ca and cb such that c = caa + cbb. In the case that c is the sum of a and b, the components with respect to a and b are (1, 1). By the parallelogram law, this obviously does not correspond to the projection unless a and b are orthogonal unit vectors.
 
  • #3
hmm... but drawing wise, they are the same?
 
  • #4
Drawing wise they should be the same as saying what the poster above said by
grabbing the vector a and the vector c (we are projecting a onto c in this case) and its just the length of a in the c direction.

With regards to your question I'm pretty sure you have the right idea.
 

What are vectors and components?

Vectors are mathematical quantities that have both magnitude (size) and direction. Components are the parts of a vector that are directed along specific axes.

How are vectors represented?

Vectors can be represented graphically with arrows, or mathematically with coordinates or components.

What is the difference between a scalar and a vector?

Scalars are quantities that have only magnitude, while vectors have both magnitude and direction.

How do you add or subtract vectors?

To add or subtract vectors, you can use the head-to-tail method or the component method. In the head-to-tail method, you align the vectors so that the tail of one is at the head of the other, and the sum is the vector from the tail of the first to the head of the second. In the component method, you break down the vectors into their components and add or subtract each component separately.

What are some real-world applications of vectors?

Vectors are used in many scientific and engineering fields, such as physics, mechanics, and navigation. They are also used in computer graphics, video games, and animation to represent movement and forces.

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