Rotate a three-sphere so every point moves in R^4?

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Discussion Overview

The discussion revolves around the possibility of rotating a three-sphere in R^4 such that every point moves, while remaining centered at the origin. Participants explore the relationship between this concept and the properties of spheres, particularly focusing on the parallelizability of S^3 compared to S^2.

Discussion Character

  • Exploratory, Technical explanation, Debate/contested

Main Points Raised

  • One participant questions whether it is possible to rotate a three-sphere in R^4 so that all points move, drawing a parallel with the behavior of a two-sphere in R^3.
  • Another participant suggests that rotations can be represented as linear maps using matrices, proposing a method to analyze the problem through the equation Mx=x.
  • A different viewpoint presents the three-sphere as pairs of complex numbers in C^2, indicating that this representation could clarify the initial questions posed.
  • One participant asserts that every odd-dimensional sphere can be rotated without fixed points by ensuring that none of the eigenvalues of the rotation matrix equals 1, suggesting that the issue may not relate to parallelizability.
  • A later reply expresses gratitude for the contributions made by others in the discussion.

Areas of Agreement / Disagreement

Participants present multiple competing views regarding the relationship between the rotation of spheres and their dimensional properties, with no consensus reached on the initial question of whether all points on a three-sphere can move during rotation.

Contextual Notes

The discussion includes assumptions about the nature of rotations and the mathematical properties of spheres, which may not be fully explored or resolved within the thread.

Spinnor
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If we rotate a two-sphere in R^3 so it stays centered about the origin then two points don't move.

If we rotate a three-sphere in R^4 while it stays centered about the origin can it be done so that all points move?

Does this have anything to do with the fact the S^3 is parallelizable while S^2 is not?

Thanks for any help!
 
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Rotations are linear maps so that you can represent them as matrices after you choose a basis. Then solve Mx=x, where M is your matrix.
 
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Spinnor said:
If we rotate a two-sphere in R^3 so it stays centered about the origin then two points don't move.

If we rotate a three-sphere in R^4 while it stays centered about the origin can it be done so that all points move?

Does this have anything to do with the fact the S^3 is parallelizable while S^2 is not?

Thanks for any help!

If you view R^4 as C^2, complex 2 space, then the 3 sphere is all pairs of complex numbers $$(se^{iθ}, re^{iα} )$$ such that $$r^2 + s^2 =1$$
You can see the answer to both of your questions from this representation.
 
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Every odd dimensional sphere can be rotated without having a fixed point. Just use the standard matrix representation of the rotation and do it so that none of the eigenvalues is equal to 1. So it does not have to see with parallelizability.
 
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Sorry for the delay in thanking you both.
 

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