Solving a 'skew' quadrilateral for vertex position.

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Discussion Overview

The discussion revolves around solving for the positions of vertices R and S in a skew quadrilateral defined by known parameters including point Q, tangent vector t, and axis vector a. The focus is on establishing a system of equations that can accurately represent the geometric relationships between the points and vectors involved.

Discussion Character

  • Exploratory
  • Technical explanation
  • Mathematical reasoning

Main Points Raised

  • One participant seeks a mathematical system to solve for points R and S based on known parameters and relationships between vectors.
  • Another participant proposes using the tangent vector to define a plane containing points Q, R, and T, and suggests a plane equation based on the normal vector derived from the tangent vector.
  • There is a discussion about the relationships between the vectors, including the assertion that vectors a and c are parallel, leading to calculations for vector d based on cross products.
  • A later reply challenges the assumption that certain vectors are perpendicular, indicating that the relationships between c and d are not as initially described, which leaves vector c still unknown.

Areas of Agreement / Disagreement

Participants express differing views on the relationships between the vectors, particularly regarding the parallelism of vectors a and c, and the perpendicularity of other vectors. The discussion remains unresolved as participants explore these relationships without reaching consensus.

Contextual Notes

The discussion highlights potential limitations in assumptions about vector relationships and the need for further clarification on the geometric configuration of the quadrilateral.

athuss
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I've been scratching my head over this one. I'm trying to find a system of equations to solve for points R and S. The known parameters are: Point Q, tangent vector t and the axis vector a.

The following vectors are perpendicular to each other:
a,d
a,b
b,c
c,t
d,t

The other known parameter is that vector c has a magnitude of 0.0625. This creates a quadrilateral that is skew, with vector c and a being at an angle to each other and pulling the sides out of plane.

I'm trying to find the mathematical way of solving this across a number of points. SolidWorks can find one valid answer for the sample (and fully defines the topology) but I cannot get a system of equations to solve to match in Mathcad.

Any method would be appreciated? I'm trying to get it so that I don't have to rely on the SolidWorks sketch engine to reduce computation times.
 

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Hey athuss and welcome to the forums.

So looking at your diagram, here is what we know:

Q + c = R
R + b = S
T + a = S
Q + d = T

tunit x cunit = dunit

The approach I am going to take is to use the tangent vector to get the plane that contains the points Q, R, and T as well as the vectors c and d.

We know the plane equation since we have a point on the plane Q and our normal vector t. If we use n to be the normalized vector for t we get our plane equation to be n . (r - Q) = 0.

Now from this point we need to establish how the direction of a affects the direction of either c or d directly.

Now we know that a and c are parallel since a,b orthogonal and b,c orthogonal which means ahat = chat. But because we know this, it means that we can calculate dhat by calculating dhat = that x chat where the hat vectors are normalized.

Now we have the vector c since we have its magnitude so we get c = chat*||c||.

From this we have R by using R = Q + c. So that's R down.

Please tell if I've screwed up anywhere with regards to assumptions.
 
Last edited:
Hello chiro, thanks for the help.

I worked through your reply and I think that there is one assumption that isn't true. That is:

tunit x cunit = dunit

tunit and cunit are perpendicular, as are tunit and dunit, but cunit and dunit are not.

This means that a and c are not parallel and the vector c is still unknown.

I've attached another view to show the skew of the quadrilateral. I think there is enough information to solve this but I haven't yet found it.
 

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  • thirdView.jpg
    thirdView.jpg
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Thanks for that athuss! I'll take a look later though it's getting a little late here.
 

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