Solving Rectilinear Motion Equations - Deriving at^2+v+h

Join the discussion
Registration is free. Ask a follow-up in this thread, or start your own.
5 replies · 2K views
BloodyFrozen
Messages
353
Reaction score
1
I can't remember how to derive this equation...

x(fluxion)
a=acceleration

x=a

From that, how do we get->

at^2+v+h

I think it had to do with integration, but I can't seem to get it to match the above.
 
Physics news on Phys.org
Hi BloodyFrozen! :smile:

(try using the X2 icon just above the Reply box :wink:)

I don't understand what you mean by "fluxion" or "x=a" :confused:

Try starting with dv/dt = a (and dx/dt = v). :smile:
 
BloodyFrozen said:
at^2+vt+h

My bad.

Anyways, I think I got it...

dv/dt = a
v(t)=at+C1
v0=C1

v(t)=at+v0
x(t)=at2+v0t+C2
x0=C2

Therefore,

x(t)=at2+v0t+x0

Since x0 is the position at t=0, he can just replace it as the original height.


x(t)=at2+v0t+h0

Correct?:smile:
 
BloodyFrozen said:
x(t)=at2+v0t+h0

Correct?:smile:

erm :biggrin:

what happened to the 1/2 ? :rolleyes:
 
tiny-tim said:
erm :biggrin:

what happened to the 1/2 ? :rolleyes:

Woops my bad

1/2at2...:wink:

In one of the calculus review books, it says it's -1/2at2... Why is it that?
 
BloodyFrozen said:
In one of the calculus review books, it says it's -1/2at2... Why is it that?

i'll guess it's talking about something being thrown up

so if v0 is positive, then the acceleration is negative