Sound generated when a cup of water is hit

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Discussion Overview

The discussion revolves around the acoustics of a glass beaker partially filled with water when struck. Participants explore questions related to the frequency of sound generated, the effects of hitting force, and the influence of water on the vibrational characteristics of the beaker and the air column above it. The scope includes conceptual understanding and exploratory reasoning about sound generation and vibration in a physical system.

Discussion Character

  • Exploratory
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • Game questions whether the frequency of sound generated when hitting the beaker remains constant or varies with the force of the hit.
  • Game inquires if a consistent frequency can be considered the natural frequency of the system.
  • Game asks if changing the density of the liquid affects the frequency or only the amplitude due to damping.
  • Game raises questions about the vibrational frequencies of the cup's surface compared to the air column when the cup is empty.
  • Game wonders if the portion of the cup above the water level vibrates at a different frequency than that below it when partially filled with water.
  • Game speculates whether three different frequencies can be detected when the cup is partially filled with water.
  • Game compares the behavior of a partially filled cup to that of a stringed instrument, questioning if the water surface acts similarly to varying string length.
  • Another participant suggests that the sound is generated by the cup's wall and that the frequency depends on the length of the vibrating material, noting that the liquid's effect on sound is minimal.
  • This participant also mentions that the strength of the hit influences the amplitude relationship of different frequencies, affecting the sound's timbre.

Areas of Agreement / Disagreement

The discussion contains multiple competing views and remains unresolved regarding the specific effects of water on sound frequency and the relationship between the cup's vibrations and the air column.

Contextual Notes

Participants have not reached consensus on the impact of hitting force, liquid density, and the interaction between different vibrating components of the system.

nairsgame
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Hello

I have some questions regarding the following problem:

Imagine I have a glass beaker partially filled with water. Assume that I were to hit the beaker (say at the top edge to be specific) with a noodle stick. Assume that I do not hit again until the vibrations have completely died down.

Question#1: Will the frequency of the sound generated be the same every time? Or does it vary with the force with which I hit?

Question#2: If the frequency in #1 were to remain same always, Can I consider this as the natural frequency of that system?

Question#3: Assume that I were to change the density of the liquid (but keep the length of the air column above it same). Can the frequency be different from above? Or will only the amplitude change due to damping?

Thanks
Game
 
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Thank you Bobbywhy!

That answers my question

Thanks
Game
 
I have some more question on this:

1. when I hit an empty cup, is the cup's surface vibrating at a different frequency compared to the air column inside the cup? If so, will I be able to detect 2 sets of frequency one inside the cup and another outside the cup along it's sides?

2. When I fill it partially with water, does part of the cup above the water level vibrate at a different frequency than one below it? Or does water just dampens the vibration and not alter the vibrating characteristics of the cup?

3. When I partially fill the cup with water, like in Q#1 above, will I be able to detect 3 different frequencies ?

4. Does a partially filled cup actually work somewhat similar to a stringed instrument? i.e. does the water surface act similar to how we vary the length of the string in a stringed instrument when held lightly

Thanks
Game
 
The sound you hear is basically generated by the cup's wall which can move freely and exactly as in the case of a string instrument its frequency depends on the length vibrating. The liquid of course vibrates too (as well as your finger pressing the string of a violine) but it does not affect too much the sound. The sound is actually a superposition of different frequencies and this defines its characteristic "timber". The frequency composition can be analyzed by Fourier transforming the waveform. The strength with which you hit the glass generally does not affect too much the main frequency but it does change the relationship between the amplitudes of the different frequencies and therefore it affects the timber (check it yourself next time you are having a glass of wine).
 

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