Spherical Vector Addition Process

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Discussion Overview

The discussion revolves around the addition of vectors defined in spherical coordinates and the distinction between "bound" and "free" vectors. Participants explore whether it is necessary to convert spherical coordinates to Cartesian coordinates for vector addition and other operations, as well as the implications of vector types in physics.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • Some participants inquire whether vectors in spherical coordinates can be added directly or if conversion to Cartesian coordinates is required.
  • One participant suggests that finding the angle between the two vectors might allow for direct addition in spherical coordinates, but acknowledges that converting to Cartesian is the easiest method.
  • There is a discussion about the nature of "bound" and "free" vectors, with one participant explaining that free vectors can be moved freely, while bound vectors are tied to a specific point of application.
  • Another participant seeks clarification on the difference between bound and free vectors, using examples of force and velocity to illustrate their confusion.
  • It is noted that while forces can be added at different points, velocities of different points are not typically added, highlighting the unique nature of free vectors.

Areas of Agreement / Disagreement

Participants generally agree that converting to Cartesian coordinates is the simplest method for vector addition, but there is no consensus on whether direct addition in spherical coordinates is feasible. The distinction between bound and free vectors remains somewhat unclear, with differing interpretations presented.

Contextual Notes

Participants express uncertainty regarding the application of vector operations in spherical coordinates and the definitions of bound versus free vectors, indicating a need for further clarification on these concepts.

Who May Find This Useful

This discussion may be useful for students and practitioners in physics and engineering who are exploring vector operations in different coordinate systems and the implications of vector types in physical contexts.

n00bcake22
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Hello Everyone,

I was just wondering if there was a way to add two vectors that are determined by spherical coordinates (radius, theta, phi). For example, if I have v1 = (5, Pi/4, Pi/2) and v2 = (3, Pi, -Pi/2) is there a way to add these using their respective radii, thetas, and phis or do I HAVE to convert them to Cartesian coordinates first, perform the addition, and then convert back?

Also, if anybody knows, what is the difference between "bound" and "free" vectors? I was looking around and this came up but the description was a bit fuzzy.

Thanks again!
 
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hello n00bcake22! :smile:
n00bcake22 said:
I was just wondering if there was a way to add two vectors that are determined by spherical coordinates (radius, theta, phi). For example, if I have v1 = (5, Pi/4, Pi/2) and v2 = (3, Pi, -Pi/2) is there a way to add these using their respective radii, thetas, and phis or do I HAVE to convert them to Cartesian coordinates first, perform the addition, and then convert back?

there's probably a way of doing it once you've found the angle between the two vectors

but converting to Cartesian is the only easy way :smile:
what is the difference between "bound" and "free" vectors?

a free vector is like velocity … you can slide it about anywhere, especially when you want to add it to another vector

a bound vector is like force … you can't slide it about unless you compensate by adding a couple … a bound vector is really a pair, the vector itself and the line of application :wink:
 
Thanks tiny-tim!

Converting to Cartesian and back it is! :) Is this the suggested method for all vector operations (dot/cross product, etc.)?

Could you give a slightly more verbose example of “bound” and “free” vectors? I am still a bit confused.

Using your examples, a force A i^ + B j^ + C k^ (bound?) is acting on a point mass M whose velocity is D i^ + E j^ + F k^ (free vector?). I fail to see the difference. :(
 
hi n00bcake22! :smile:
n00bcake22 said:
Converting to Cartesian and back it is! :) Is this the suggested method for all vector operations (dot/cross product, etc.)?

yes (except for very simple cases)
Could you give a slightly more verbose example of “bound” and “free” vectors? I am still a bit confused.

Using your examples, a force A i^ + B j^ + C k^ (bound?) is acting on a point mass M whose velocity is D i^ + E j^ + F k^ (free vector?). I fail to see the difference. :(

we don't usually want to add velocities …

although we often add the force on two different points, or the momentum of two different points, we never have any reason to add the velocities of two different points …

but we do add relative velocities, and when we add them the line through which they act doesn't matter, so velocity is a free vector :wink:
 

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