Summing Unequal Magnitude Vectors to Reach Zero

  • Context: Undergrad 
  • Thread starter Thread starter ThomasMagnus
  • Start date Start date
  • Tags Tags
    Magnitude Vectors Zero
Click For Summary

Discussion Overview

The discussion revolves around the conditions under which the sum of vectors can equal zero, particularly focusing on vectors of unequal magnitudes. Participants explore scenarios involving two, three, and four vectors, and the geometric configurations that may lead to a zero sum.

Discussion Character

  • Exploratory, Technical explanation, Debate/contested

Main Points Raised

  • One participant asserts that two vectors of equal magnitudes and opposite directions sum to zero, while two vectors of unequal magnitudes cannot sum to zero.
  • Another participant agrees that three vectors of unequal magnitudes can sum to zero if they form a closed triangle, but questions whether the triangle must be oriented to the origin.
  • A participant suggests that if vectors form a closed shape, they will sum to zero, though they express uncertainty about this claim.
  • One reply confirms the closed shape idea but adds that the vertical and horizontal components must also sum to zero for equilibrium, introducing the concept of moments and static equilibrium.
  • Another participant introduces the idea of polygons with n sides, stating that the polygon can be convex or concave, and emphasizes that the edges must connect at vertices with one vertex being the origin.

Areas of Agreement / Disagreement

Participants generally agree on the idea that vectors can sum to zero when they form closed shapes, but there is uncertainty regarding the specific conditions and configurations required, particularly for three and four vectors. The discussion remains unresolved regarding the implications of moments and equilibrium.

Contextual Notes

Limitations include the lack of clarity on the specific requirements for vectors to sum to zero in various configurations, as well as the dependence on definitions of equilibrium and moments.

ThomasMagnus
Messages
138
Reaction score
0
Hi,

I'm looking for some help on how the sum of a certain number of vectors can equal zero. I know that the sum of 2 vectors with equal magnitudes but opposite directions will equal zero; 2 vectors of unequal magnitude can never have a sum equal zero; and that three vectors of unequal magnitude can have a sum of zero if they form a closed triangle.

Three vectors of unequal magnitude can have a sum of zero if they form a closed triangle.

For this to be true, does the final vector have to point to the origin, or is it just a triangle anywhere?

What about four vectors? Can four vectors ever have a sum of zero if they have equal or unequal magnitude?

Here is a picture of a few vectors that I think have a sum of zero. Correct me if I am wrong.

Thanks =)

Vectors.png
 
Mathematics news on Phys.org
I don't know too much about vectors, but I believe that if they form a closed shape then they will equal zero. Don't take my word on it though.
 
That's what I was thinking also. Can anyone confirm this?
 
Confirmed but... The vertical components add up to zero. And so do the horizontals. (Actually, any two non-parallel directions will do). However, it's not the only requirement for equilibrium. To satisfy equilibrium, the algebraic sum of the moments about ANY point must also be zero. Consider a square thing with a south facing force at the top left corner, and a north facing force of the same magnitude at the bottom right corner. The vector diagram closes, but the object will spin anticlockwise, and js therefore not in static equilibrium.
 
For the case you're talking about think of a polygon in n sides.

In this case the polygon can be convex or concave: there is no restriction on the orientation or length of the edges just as long as the shape is in fact a polygon (edges connect at vertices with one vertex being the origin.
 

Similar threads

  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 11 ·
Replies
11
Views
3K
  • · Replies 8 ·
Replies
8
Views
4K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 18 ·
Replies
18
Views
20K
  • · Replies 7 ·
Replies
7
Views
2K
  • · Replies 1 ·
Replies
1
Views
3K
  • · Replies 6 ·
Replies
6
Views
2K
  • · Replies 7 ·
Replies
7
Views
3K