Thanks for all your help - my understanding is improving :-)
As for finishing - this is just the start - I am writing a vehicle simulator
but both my maths and physics are weak - luckily I do at least know how to write software
I bought a Classical Mechanics book which I am working through now
and this question was related to calculating the lateral friction at the rear wheels based on the steering torque generated by the angled front wheels - that is why I was trying to avoid the pivot concept
I am still keen to find an alternative solution that avoids the parallel axis theorem etc.