Transform Cylindrical coordinates into Cartesian Coordiantes

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Discussion Overview

The discussion centers on the transformation of cylindrical coordinates into Cartesian coordinates, exploring the mathematical representation of vectors in different coordinate systems. Participants examine the transformation matrix and conversion formulas, questioning the relationships between the base vectors and the coordinates.

Discussion Character

  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant presents a transformation matrix and conversion formulas, questioning the relationship between the base vector Ax and the Cartesian coordinate x.
  • Another participant points out potential typos in the matrix formulation, suggesting that it may not be clear.
  • A later reply indicates that the matrix appears to represent a rotation of the (x,y) coordinates around the z-axis rather than a straightforward conversion from cylindrical to Cartesian coordinates.

Areas of Agreement / Disagreement

Participants express differing views on the interpretation of the transformation matrix, with some questioning its correctness and others suggesting it represents a rotation rather than a conversion. The discussion remains unresolved regarding the clarity and accuracy of the presented equations.

Contextual Notes

There are indications of missing assumptions and potential typos in the matrix formulation, which may affect the understanding of the transformation process. The relationship between base vectors and coordinates is also not fully clarified.

kexanie
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I've learned that a vector in coordinate system can be expressed as follows:
A = axAx+ayAy+azAz.
ai, i = x, y, z, are the base vectors.
The transformation matrix from cylindrical coordinates to cartesian coordiantes is:
Ax cosΦ -sinΦ 0 Ar
Ay = sinΦ cosΦ 0 mutiplye by AΦ
Az 0 0 1 Az

and the conversion formula
x = rcosΦ
y = rsinΦ
z = z

  1. What's the difference between this two kind of equations?
  2. Why Ax is not equal to x?
  3. I was told that Ax might be a function of x, y and z. Is the latter kind of equaltions has a prerequisite that ax = (1, 0, 0), but in the first kind of equations, the base vector can be anything else?
  4. From the matrix, Ax = cosΦAr - sinΦAΦ, that is not equal to x = rcosΦ !? Why? How should I apply the transformation matrix?
Thanks in advance.
 
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Ax cosΦ -sinΦ 0 Ar
Ay = sinΦ cosΦ 0 mutiplye by AΦ
Az 0 0 1 Az
Above is confusing - looks like typos.
 
sorry, it should be
Unnamed QQ Screenshot20141009091728.png
. The formula was not inserted successfully.
 
Last edited:
The matrix formulation looks like a rotation of the (x,y) coordinates around the z axis through an angle φ, not a conversion from cylindrical to cartesian coordinates.
 
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