Tricky Theoretical Probability Question

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SUMMARY

The discussion centers on calculating the theoretical probability of hitting a computer mouse in a carnival game called 'splat the rat.' The empirical probability of hitting the mouse is established at 47%. Theoretical calculations involve understanding the physics of motion, specifically separating acceleration into components, and considering human reflex times, which are categorized under psychology rather than mathematics or physics. The advice provided emphasizes the need to average reflex times through testing rather than relying solely on theoretical calculations.

PREREQUISITES
  • Understanding of basic physics concepts, particularly motion and acceleration.
  • Knowledge of empirical vs. theoretical probability.
  • Familiarity with psychological factors affecting reaction times.
  • Ability to conduct experiments and analyze data for averages.
NEXT STEPS
  • Research the physics of motion, specifically how to separate acceleration into components.
  • Learn about empirical and theoretical probability calculations in depth.
  • Study human reflex times and their impact on reaction-based games.
  • Explore methods for conducting experiments to gather data on average reflex times.
USEFUL FOR

This discussion is beneficial for students studying probability and physics, game designers looking to understand player interactions, and educators developing curriculum around empirical and theoretical probability concepts.

Chrissy123
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Hey :)

Homework Statement




So, for a school assignment we had to create a carnival game and then calculate the empirical & theoretical probability of it. My game was called 'splat the rat;' basically, I put a computer mouse down a pipe and a contestant had to try and hit it with a little hammer when it came out the bottom. Here is a link to a game similar to mine:

Homework Equations



The empirical part was easy; according to it, there is a 47% chance that the mouse will be hit at the bottom.

The Attempt at a Solution



But I'm really struggling with the theoretical aspect; should I find out the average persons reflexes and then calculate the velocity of the mouse going down the pipe and then put these together somehow? If so, how? Or is this completely the wrong idea?

Thanks
 
Last edited by a moderator:
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What you are asking is not a probability problem. The motion of the mouse down the pipe can be solved by separating the acceleration into components parallel to and perpendicular to the pipe. The "reflex time" of the people is neither a math nor a physics problem- it is psychology. Either look it up or test a number of people and average.
 

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