Understanding Real and Virtual Images for Beginners

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Real images are formed when light rays converge at a specific point, allowing them to be projected onto a screen, such as with a projector. In contrast, virtual images cannot be projected; they appear to be located behind mirrors, like the reflection seen in a plane mirror. The confusion often arises from the concept of light rays meeting at the principal focus, which is essential for creating a real image. Understanding these distinctions clarifies how different optical devices function. Grasping these basic principles is crucial for beginners studying optics.
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Im having such a hard time understanding what these types of images even are
this is what I've read so far
real images "rays from a point of the object meet at a point"

im so confused? what? they meet at the principal focus when reflected??
can somone please dumb this down for me in the simpliest manner.

cheers
 
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A real image is one like you would see on a screen with a projector. The light rays strike the screen and form an image. This happens with some lenses and some mirrors.
The other type of image, a virtual image, cannot be projected on a screen. An example would be the image you see of yourself in a plane mirror. The image appears to be behind the mirror, but of course it isn't really there. Your eye is "tricked" into thinking it is by the way the light has reflected off the surface.
The bit about light rays meeting at a point is how the real image is formed. The mirror or lens causes the light from the object to be focused onto the screen at a particular point. When you look at the screen you can actually see this "real" image.
 
I do not have a good working knowledge of physics yet. I tried to piece this together but after researching this, I couldn’t figure out the correct laws of physics to combine to develop a formula to answer this question. Ex. 1 - A moving object impacts a static object at a constant velocity. Ex. 2 - A moving object impacts a static object at the same velocity but is accelerating at the moment of impact. Assuming the mass of the objects is the same and the velocity at the moment of impact...

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