Understanding Volume from Speaker: Physics Perspective

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SUMMARY

The discussion focuses on the physics of sound generation in speakers, specifically addressing how loudness is affected by the speaker driver’s oscillation. Key factors influencing sound pressure level (SPL) include the driver’s cone excursion, efficiency, BL product, moving mass, and resonance frequency. At 100% efficiency, a speaker can achieve 112dB SPL at 1W input measured at 1m distance. Increasing the cone's amplitude of oscillation or its size directly correlates to increased loudness, while harmonic distortion can arise from excessive power input and cone excursion.

PREREQUISITES
  • Understanding of sound wave physics
  • Familiarity with speaker driver mechanics
  • Knowledge of sound pressure level (SPL) measurement
  • Basic principles of harmonic distortion in audio systems
NEXT STEPS
  • Research speaker driver design and its impact on sound quality
  • Learn about the BL product and its role in speaker efficiency
  • Explore methods to minimize harmonic distortion in audio systems
  • Investigate enclosure design techniques for optimizing SPL
USEFUL FOR

Audio engineers, acoustics researchers, and anyone involved in speaker design or sound system optimization will benefit from this discussion.

Pengwuino
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Now I have an absolutely horrible question for someone with their MS in physics to be asking. Let's say you want to setup a 500hz tone out of a speaker. To do this, the driver in the speaker oscillates at 500hz. The thing I am wondering is what exactly causes something to be louder? Is it how far out the driver goes when it's generating the sound wave?

I can't believe I've never learned this
 
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Pengwuino said:
Now I have an absolutely horrible question for someone with their MS in physics to be asking. Let's say you want to setup a 500hz tone out of a speaker. To do this, the driver in the speaker oscillates at 500hz. The thing I am wondering is what exactly causes something to be louder? Is it how far out the driver goes when it's generating the sound wave?

I can't believe I've never learned this

The speaker drivers output depends on following factors:
Efficiency:
BL product
Moving mass incl. air
Cone area
Qts
Resonance frequency
Losses in spider and surround roll.

At 100% efficiency the SPL is 112dB at 1W input. This is however measured at 1m distance under given conditions.

The more the cone moves, the louder it sounds. This also means that the more power input you feed, the louder it sounds.

Speakers are mechanical devices with their weak points. At high power inputs the cone excursion will cause the voice coil to travel out of the magnetic field. This will generate harmonic distortion. Much of the 500Hz input will therfor produce a range of harmonics from the speaker itself and supress the 500Hz tone. Instead you get 1000, 1500, 2000, 2500 etc Hz from the speaker as well. There are more factors that cause harmonic distortion, like increasing heat, cone material, over all assambly. The magnetsystem and the coil alignment is one important reason.

It is also possible to use the back side of the cone to increase SPL. By making an enclosure with a short port, the port can be tuned to 500Hz as well.

To give you a general answer to your question: Yes

br.

Vidar
 
Pengwuino said:
Is it how far out the driver goes when it's generating the sound wave?

Yep.

When the driver goes out more (of course with the same frequency) the air is displaced more.
A sound wave is a wave of dense air.
Making the driver go out more means the air becomes more dense and it holds more energy.
 
The usual way to measure the amplitude of a sound wave (which is not quite the same as the subjective measure of "loudness", but let's ignore that detail) is by the pressure ampltude of the wave.

Sound waves in the "normal" range of human hearing, and not loud enough to cause rapid hearing damage, can be considered to be linear adabatic waves in an ideal gas, to a good approximation. It follows that for a sinusoidal wave, the pressure amplitude is proportional to the velocity amplitude.

The boundary conditions at the interface between the speaker cone and the air mean the normal velocities of the cone and the air are equal.

And assuming the speaker cone in performing simple harmonic motion, at a fixed frequency the maximum cone velocity is proprtional to the maximum displacement.

Or to summarize all that, "yes".
 
Ignoring all of the factors involved in actually making the cone move, there are only two ways to make the sound louder (at the actual cone level). You could increase the cone's amplitude of oscillation, or you could increase the size of the cone. Increasing the size will increase the loudness for a given displacement, and increasing the displacement will increase the loudness for a given cone size.
 
cjl said:
Ignoring all of the factors involved in actually making the cone move, there are only two ways to make the sound louder (at the actual cone level). You could increase the cone's amplitude of oscillation, or you could increase the size of the cone.

Indeed. Of course at the level of the "speaker" (as opposed to the "driver" cone) it gets a little more complicated.
 
I do not have a good working knowledge of physics yet. I tried to piece this together but after researching this, I couldn’t figure out the correct laws of physics to combine to develop a formula to answer this question. Ex. 1 - A moving object impacts a static object at a constant velocity. Ex. 2 - A moving object impacts a static object at the same velocity but is accelerating at the moment of impact. Assuming the mass of the objects is the same and the velocity at the moment of impact...

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