Velocity Verlet for relativistic simulation

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SUMMARY

The discussion centers on the application of the Velocity Verlet algorithm for simulating relativistic scenarios involving electrons. A fast electron traveling at 200 keV (approximately 208,000,000 m/s) intersects slower electrons at 1 keV (approximately 20,000,000 m/s). The user treats the slower electrons as non-relativistic and employs parallel corrected mass for accurate acceleration calculations. Despite concerns about Velocity Verlet's suitability for velocity-dependent accelerations, the user concludes that it is acceptable in this specific case due to the near-constant velocity of the fast electron.

PREREQUISITES
  • Understanding of relativistic physics, specifically the behavior of electrons at high velocities.
  • Familiarity with the Velocity Verlet integration algorithm.
  • Knowledge of four-vectors and their application in relativistic simulations.
  • Basic concepts of the Lorentz force law and invariant mass.
NEXT STEPS
  • Research the implementation of four-vectors in relativistic simulations.
  • Explore energy-preserving algorithms as discussed in the provided reference.
  • Investigate alternative integrators suitable for velocity-dependent accelerations.
  • Study the effects of relativistic corrections on particle interactions in simulations.
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Researchers and developers in computational physics, particularly those focused on simulating relativistic particle dynamics and optimizing numerical integration techniques.

Philip Koeck
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I'm simulating a situation that's partly relativistic and I'm wondering if it's wise to use Velocity Verlet.

A fast electron (200 keV or roughly 208 000 000 m/s) travels along the z-axis and intersects a beam of slower electrons (1 keV or roughly 20 000 000 m/s) that are moving along the x-axis.

I treat the slower electrons as non-relativistic.

For the fast electron I assume it's travelling essentially in the z-direction at all times, which is very accurate as far as I can see.
So I use the parallel corrected mass in the z-direction and the orthogonal in x and y to get the acceleration of the fast electron at every time step.

I realise that velocity verlet is not intended for accelerations that are velocity-dependent, but in this case the velocity of the fast electron is almost constant so γ and γ3 are almost constant during the whole simulation.

Does it sound okay to use Velocity Verlet in this case or should I consider a different algorithm?
 
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I don't know the answer to your question about the integrator, but you could try working with four-vectors. The four velocity has a constant magnitude by definition and the Lorentz force law relates to it via the four momentum which is the invariant mass times the four velocity.
 
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