I think some of the sector model approach could be introduced at a high school level. See for instance
https://www.physicsforums.com/threa...s-space-in-the-real-case.1050537/post-6972834. I was particularly impressed by Zahn and Kraus, I cite a couple of their papers in their article.
Note that I haven't reviewed this particular approach extensively, I got interested in it from a recommendation by another poster and after a small amount of reading about it I found these particular authors. I was impressed enough to remember it and I occasionally tout it.
To recite them here,
https://arxiv.org/pdf/1405.0323.pdf "Sector Models – A Toolkit for Teaching General Relativity. Part 1: Curved Spaces and Spacetimes" and
https://iopscience.iop.org/article/10.1088/1742-6596/1286/1/012025/pdf.
Basically, the idea is to introduce the idea of curvature of space by cutting and pasting pieces of paper together and making simple curved surfaces. And one can generalize this to a similar "cut and paste" process in three dimensions. The fundamental idea is that one can make an approximation to a curved 2d surface (such as a sphere) by the process of cutting and pasting. And this can be generalized to higher dimensions, though anything above three is probably not going to be that easy to visualize.
This could help get across the idea of curvature, in a way that can be extended beyond two dimensions as Zahn , et al, does. I'm not going to get into that extension process here. One of my previous ideas, before the sector model approachy, was using spherical trignometry to talk about curvature. But references are important, and I don't think I've seen anyone attempt to talk about curvature in approach based on spherical trignometry.
There is another important limiation in what I've talked about so far, though. To really talk about GR, one needs to talk about curved space-time. This entails understanding both the concepts of space-time and the concept of curvature first, and we've only talked about the curvature part. If one doesn't understand space-time in a way other than as word salad, I can't see much as being accomplished :(. I am found of Taylor & Wheeler's "Space-time physics", in particular their "parable of the surveyor" as a way of understanding the idea of space-time, but I'm not sure if it would be a good fit for high school.
I'll digress enough to say that my take on Taylor & Wheeler's "Parable of the surveyor" is to talk about why we consider a plane to be a 2 dimensional surface, rather than treating "north-south" and "east west" as two separate dimensions. The answer to this question sheds light on why we consider space-time to be a unified entity , rather than seprate it into space and time. My interpretation of how "the parable of the surveyor" answers to say this is that the answer is symmetry. On the plane, we have rotational symmetry, which can turn north-south distances into east-west distances,. In space-time, we have a "boost" symmetry.
This is getting long, but I'm going to push it further and go one step further to actually talk about curved space-time cause that's where I wanted to end up.
As I mentioned in the previously cited PF thread
From:
https://arxiv.org/pdf/1405.0323.pdf
Lorentz transformations aren't going to be familiar at the high school level. It's possible to re-write the basic idea in common language, with the usual ambiguties that entails, but I'm not sure the idea is going to get across well. The issue, as I see it , is that needs a sold background in both curvature and space-time before one can even start to think about what curved space-time is.
But here goes my "common language" descriptoion of what the above means. A Lorentz boost is nothing but a moving frame of reference, so one basicaly replaces the idea of cutting and pasting pieces of paper together to form (i curved 2d surfaces with the idea of cuts and pastes together stationary frames of reference to moving frames of reference to generate a curved-space time. (It's not smooth, alas, because it's cut and pasted together from flat parts). I have never seen anyone try this approach, and I have some doubts about how well it would really work, but it could work in principle.
I'll talk about another idea I had of how to talk about GR at a very elementary level. First one introduces space-time diagrams as a way about talking about space-time. One needs to get across the idea that a space-time diagram represents time and space. One can potentially skip the whole discussion of why we want to unify the two. The next step is to talks about drawing these space-time diagrams on curved surfaces (like a sphere), rather than on flat pieces of paper. A weakness here is that in this super-simplified approach I mostly omit talking about why a sphere is curved and a plane is flat, and I don't really talk about curvature in general, just hoping the reader will agree that planes are flat and spheres are not.
In this second idea, I focus on geodesic deviation as the main consequence of curved space-time to make a specific example so that the discussion isn't so abstract that it's pointless. So I'll talk about how two geodesics on the sphere (great circle) appear to accelerate towards each other, and how this relates to GR's "geodesic deviation equation"..
It makes sense to me, but I don't think it actually gets across to the target audience very well (at least on PF). Probably it's not possible to actually cover that much material in a post, and I'm not patient enough to write a book. (Also, I'm not sure I still have the writing skills to do it well nowadays). I find references are needed, personal ideas aren't sufficient, and I don't have sufficient references for people doing things exactly this way.
I'll give an honorable mention to Baez & Bunn,
https://arxiv.org/abs/gr-qc/0103044, "The Meaning of Einstein's equation", but I don't think it's high school level. In particular.
Unfortuantely, I don't think it's safe to assume that the high school student is familiar with special relativity, so I'd say Baez's & Bunn's approach is more college level. It's still intersting, though, IMO.