Vision for Wearable Computing: Any Task, Any Environment, Anyone, All the Time

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Discussion Overview

The discussion revolves around the vision for wearable computing, exploring concepts such as functionality, design, and potential applications in various environments. Participants engage in a mix of speculative ideas and humorous exchanges about the practicality and desirability of advanced wearable technology.

Discussion Character

  • Exploratory
  • Debate/contested
  • Conceptual clarification

Main Points Raised

  • Some participants suggest that the vision for wearable computing could be "any task, any environment, anyone, all the time."
  • There is humor regarding the idea of jackets that perform tasks like doing taxes, with some expressing a desire for such technology.
  • One participant expresses a wish for data to be permanently etched onto their skin, while others critique this idea, comparing it to looking like "the Borg."
  • Discussion includes the potential for wearable devices to incorporate solar cells and augmented reality features, with mentions of head-mounted displays (HMDs) and their past failures due to comfort issues.
  • Some participants propose the idea of 3D computing and the challenges of creating comfortable stereoscopic images for users.
  • There are technical discussions about the processing requirements for stereoscopic images and the potential for 3D interfaces in operating systems.
  • Concerns are raised about the comfort and practicality of existing technologies, with suggestions for improvements and alternative approaches.

Areas of Agreement / Disagreement

Participants express a range of opinions, with no clear consensus on the feasibility or desirability of specific wearable technologies. There are competing views on the practicality of HMDs, the definition of "normal" in terms of appearance, and the technical challenges of implementing 3D computing.

Contextual Notes

Limitations include unresolved technical details regarding the comfort of wearable devices, the definitions of terms like "stereoscopic images," and the feasibility of proposed technologies.

CuriousArv
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If the vision for aeronautical engineering is like this:

Anyone, anything, anytime, anywhere


what would be the vision for wearable computing?

Any task, any enviornment, anyone, all the time

something like this?
 
Computer science news on Phys.org
What the hell are you talking about?

lol

Are you talking about jackets that do your taxes for you?

I would like to purchase such a jacket.
 
Really? How much would you pay for said jacket? *Fires up sewing machine and grabs old 1990 Mac laptop*
 
I would pay top penny.
 
As a matter of fact, it is happening.
 
I sometimes wish I could have my data etched onto my skin so I couldn't lose it.
 
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no thanks, normal people don't like looking like the borg.
 
resistance is futile!
 
light_bulb said:
no thanks, normal people don't like looking like the borg.

I protest your definition of "normal". I'd rather look like the Borg than look likie everyone else. But I guess I'm biased, since I'd rather look like the Borg than, say, anything.
 
  • #10
http://www.thinkgeek.com/tshirts/generic/8a5b/"

It may no be very practical, but hey, it's a start.
 
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  • #11
I want to be like inspector gadget. Where might I get one of those jackets?
 
  • #12
I'm not talking about jackets.. maybe they will use useful for collecting power via a solar cell that can be 'printed' onto fabric.

probably HMDs, ubuiqutous internet access, computer vision/machine learning algorithms and a good quality camera all coupled together will culminate in a practical and highly useful augmented reality device...the next big thing in popular consumer electronics

Englebert's dream..might be closer to fulfillment.
 
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  • #13
HMD's failed with the general public because they aren't comfortable, especially for long periods of time. What might be a cool thought would be 3d computing, where two slightly different images are displayed to each different eye to give a 3d appearance. I think it could be done with computers today, they're powerful enough.

As for ubiquitous internet access, do you mean that people would carry a device that acts as an accesspoint? Kind of like the "http://laptop.org" " laptops?

What do you mean by computer vision/machine learning algorithms? Am I in the matrix?
 
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  • #14
hmm..depends on the HMD... with minaturisation and novel ways (such as projecting directly onto iris) the concept can still be revived...ok so then it isn't a H.M.D but its still serving the same function which is the important thing.

ubiquitous internet acesss..with sufficient network infrastructure..via base stations, satellites etc... I'm sure it is possible to get to this status eventually..the device would just access the network just like a cell phone.

Machine learning is getting computers to make sense of information and work out patterns... see artificial neural networks...

Computer vision is doing the same type of thing except that you are dealing with images... well there is much more to it and probably these are not adequate definitions but something along these lines..

I'm not sure if there are security cameras that employ these technologies but there might be already. Perhaps speech recognition techs also use this...so its not sci-fi..its real.
 
  • #15
BoredNL said:
HMD's failed with the general public because they aren't comfortable, especially for long periods of time. What might be a cool thought would be 3d computing, where two slightly different images are displayed to each different eye to give a 3d appearance. I think it could be done with computers today, they're powerful enough.

LOL. Computers have been powerful enough to display two images for a long time.

The problem is that that's not comfortable either. Your stereoscopic vision focuses far away, but your lenses have to focus close up. This causes eyestrain (your eyes were designed to focus the lens to the same distance being focussed stereoscopically). It makes your eyes literally hurt. Try crossing your eyes right now, and hold them that way for a few seconds. That's kind of what stereoscopic goggles feel like.
 
  • #16
I meant for an operating system to create these images for everything supported, including such complex things as gaming and still actually look good. 3d glasses could be involved to get around some of the problem with stereoscopic goggles.

Also, I think you are confusing "two images" with "stereoscopic images," which requires a much higher amount of processing to develop, especially in real-time. I've had dual monitors for 10 years now since I built my first computer.

I think it'd be pretty interesting to have depth in my desktop, 3d shooters, 3d icons, 3d windows, and animations in chat programs, forums, or wherever that are more lifelike. Computers were not powerful enough for this sort of thing before 64-bit processors and more advanced graphics cards (at least, not powerful enough to do it in a very realistic way.. I'm not speaking about paper cutouts seeming to pop out at me.) Another application of this that would be interesting would be a webcam that uses 2 lenses spaced apart to hold 3d teleconferences.
 
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  • #17
3d glasses could be involved to get around some of the problem with stereoscopic goggles.

Can you elaborate? If there's a comfortable way to do stereo vision, I'd love to know about it.

Also, I think you are confusing "two images" with "stereoscopic images," which requires a much higher amount of processing to develop, especially in real-time.

Why do you say this? Stereoscoping images are just two images from slightly different vantage points in the 3D world. If each image has half as many pixels, I'd bet the processing load would be about the same as for a single, large 3D image generated from just one vantage point.

I think it'd be pretty interesting to have depth in my desktop, 3d shooters, 3d icons, 3d windows, and animations in chat programs, forums, or wherever that are more lifelike.

Yeah, it would be interesting to have a 3D OS interface (though I can imagine some problems), but it doesn't require stereo vision. I believe there were experiments in 3D OSes back in the day.

Computers were not powerful enough for this sort of thing before 64-bit processors and more advanced graphics cards (at least, not powerful enough to do it in a very realistic way.. I'm not speaking about paper cutouts seeming to pop out at me.)

I don't have a 64-bit processor; they are very new for PCs. I'm curious to know what your standards are for realism. Apparently you feel that things like Quake were not realistic.

Another application of this that would be interesting would be a webcam that uses 2 lenses spaced apart to hold 3d teleconferences.

Good luck telling someone their conference just won't be realistic without multi-thousand dollar stereoscopics!
 
  • #18
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