What Are the Best Card Games That Center Around Probability?

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SUMMARY

This discussion focuses on card games that are fundamentally centered around probability, highlighting the interest in creating a game that incorporates strategic manipulation of odds. Popular examples mentioned include blackjack, Risk, poker, and Magic: The Gathering, which utilize probability in varying degrees of complexity. The Monty Hall problem is presented as a classic example of probability in action, illustrating how changing choices can enhance winning odds. The conversation suggests that card games can be adapted to explore these probability concepts further.

PREREQUISITES
  • Understanding of basic probability concepts
  • Familiarity with card game mechanics
  • Knowledge of strategic game design principles
  • Awareness of stochastic tools and their applications
NEXT STEPS
  • Research the probability mechanics in blackjack and how they influence gameplay
  • Explore the strategic elements of poker and their reliance on probability
  • Investigate game design techniques for creating probability-based card games
  • Learn about the Monty Hall problem and its implications in game theory
USEFUL FOR

This discussion is beneficial for game designers, probability enthusiasts, and anyone interested in developing or understanding card games that incorporate strategic probability elements.

jk4
ok I hope nobody gets mad at me for asking about this but here goes:

So I've recently become pretty interested in probability, I'm wondering if there are any cool probability card game out there. I thinking of making my own (don't really know enough though probably) when I thought "I bet there are some really cool ones out there." I've been googling it for about an hour and haven't found anything good.
What I have in mind is not a simple game of chance that you can use probability in, but a game that is actually centered around probability.

So like on your turn you can decrease the probability of someone winning or increase your odds, combined with other strategy. Or something like that. Just something I have on my mind.
 
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Actually I find that a great many popular games involve probability, often fairly deep: blackjack, Risk, poker, and Magic: The Gathering, to name but four (in roughly increasing order of complexity).
 
There is the classic Monty Hall game...

Three doors. One with a good prize (new car) two with sheep (or goats if you prefer).
The player chooses a door and the host (Monty) knowing which of the other two doors is not the good door removes a bad door. He then gives the player the option of changing their choice to the only remaining door.

The probability that the first door chosen is good is 1/3. Meaning that the probability that one of the other two doors is good is 2/3. So the player is probably better off to always change his choice to get the benefit of the 2/3 probability.

It is easy to vary this game to use cards rather than doors. Sheep and goats are smelly...
 
You could also play the stock market and use stochastic tools to help you make money. Though anyone who uses these goes bankrupt for some reason (Black and Scholes :biggrin:)
 

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