What is the acceleration of the box?

In summary, the box is dragged across a level floor with a force of 100 N. The acceleration is 1.8 m/s squared.
  • #1
nesan
75
0
Help Please. :)

Homework Statement


A 20 KG box is dragged across a level floor with a force of 100 N. The force is applied at an angle of 40 degrees above the horizontal. If the coefficient of kinetic friction is .32, what is the acceleration of the box?

Homework Equations


...Sorry, nothing.

The Attempt at a Solution


I tried and failed few times. Our teacher did give us the answer which is 1.8 m/s squared.

I need help getting to that answer. Thank you. :smile:
 
Last edited:
Physics news on Phys.org
  • #2


What are all the forces on the box? Draw a free body diagram and list all the x forces and all the y forces.
 
  • #3


[PLAIN]http://img696.imageshack.us/img696/6268/98211780.png

That's as far as I can go. I'm having difficulties with the angle. Help please. :frown:
 
Last edited by a moderator:
  • #4


Haha, PAINT! I'll use Paint too, I never thought of that.

Stratch what you did so far. Just worry about the forces not the numbers yet.

Can you see the other forces now?
 

Attachments

  • HWproblem.png
    HWproblem.png
    5.6 KB · Views: 554
  • #5


There's

- Friction
- Normal Force
- Force of gravity
- 100 N Drag Force

That's all. I though force of gravity gets eliminated by normal force. :confused:

Did I name them all?

:confused:
 
  • #6


Yes you named them all. Now N = mg if there isn't any other Forces in the y direction, right? If you break down the pull Force in this case it has 2 components, one in the x and one in the y. So, for this problem N ≠ mg. Here's a picture of the pull Force broke down into it's components. It's not moving in the y direction so all those forces equal 0.

So the question is: N = mg + ?
 

Attachments

  • Vectorbreakdown.png
    Vectorbreakdown.png
    2.4 KB · Views: 546
  • #7


Okay

So N = mg + F (the hypotenuse)

Shouldn't it be N = mg - F?

Since by pulling, a small force from mg is being canceled out.
:confused:
 
  • #8


That was, er, a trick question...:blushing:

Ok, you're very close, it wouldn't be the hypotenuse it's only the component of F in the y direction:

N = mg - Fy

How can we write Fy?
 
  • #9


We know the angle is 40 degrees. I'm sure there's some trigonometry involved here.:uhh:

I have no idea. Sorry. Can you tell me please? :shy:

Or we use Fnet = M * A

Fnet = Sum of all forces??

:shy:
 
  • #10


Yeah, problems like this involve Trig a lot. Remember: SOH CAH TOA, it's a life saver.

In this case, since it's the side opposite of the angle you'd use Sin.
 
  • #11


So it would be like

Sin 40 = O / H ----> Sin 40 * H = O

I'm sorry, can you show me how to do it. :frown:
 
  • #12


Sin θ= O/H
H*Sin θ = O

So it's H*Sin 40 = O
 
  • #13


Can you explain to me what comes next? I'm really confused. Sorry. :(
 
  • #14


All in all you need to find all the Forces in the x direction and all the Forces in the y direction. We've got all the Forces in the y direction done. Now for the x direction. Since the object is moving in the x direction these Forces *don't* sum to zero.
 
  • #15


So friction is Mu * N

Since N = mg - Fy

Fnet in the x direction = 100 - Mu * N

Which = 100 - Mu * ((9.8 * 20) - Fy)

Now, I'm stuck. :(
 
  • #16


Refer back to the F breakdown into components the F in the x direction wouldn't be 100 it would be the Fx one. So that means Trig once again. In this case it's adjacent to the angle so we use Cos = A/H then solve for A so we have:

H*Cos 40 = A
 
  • #17


Okay, I get it. :)

Since we don't know the hypotenuse how will we solve it?
 
  • #18


We do know the hypotenuse, it's 100N
 
  • #19


I was able to do it in a different way without involving trigonometry and I get a = 1.864 m/s². But let's see how DrummingAtom's way works out.
 
  • #20


H*Cos 40 = A

Stupid me. :(

100*Cos 40 = 70.6 N

and

H*Sin 40 = 64.2

Now we have all the sides.

So...

N = mg - Fy

N = ((9.8 * 20) - Fy)
N = 196 - Fy

N = 196 - 64.2

N = 131.8

Friction = Mu * N

Friction = 0.32 * 131.8

Friction = 42.176

Fnet = Fx - Friction

Fnet = 70.6 - 42.176

Fnet = 28.424
Fnet = M * A

28.424 = 20 * A

28.424/20 = A

A = 1.4212

It's close to 1.8 m/s squared.

Is that okay? And did I do it right? :)
 
  • #21


It is close but I wouldn't want to take it. I understand DrummingAtom's way of doing it but here is what I did:

F - f = ma. F is the force that is applied and f is the friction.
Well, we already know F,f, and m and we only have to find a. So with some algebra-fu we get: [tex]\frac{F-f}{m} = a[/tex]. We also know that the formula for friction is μkFN where FN is the normal force.
So we just substitute in the numbers and get: [tex]\frac{100 - .32(20*9.8)}{20} = a[/tex]. I get 1.864. Now I'm not completely sure on the normal force part so I'll be double checking my work again.

EDIT: I just did the way that DrummingAtom said to do and I get a = 1.722 which I guess is a reasonable answer too. Here is how I did it:
Well we already know that FN is 131.721239. Check!
So then we also know that Fx is 100cos(40°) which is 76.6044. Check! You had 70.6 and I think that this is the reason why you got 1.4212 instead of the desired 1.8.
Anyway...
We continue with the fact that Fnet = Fx - μkFN to get 34.4536 N.
After that we use the ol' a = F/m to get the answer. So just do 34.4536/20 to get 1.7227 m/s²!
 
Last edited:
  • #22


Awesome ;D

Thank you so much guys. :biggrin:
 
  • #23


nesan said:
Awesome ;D

Thank you so much guys. :biggrin:

Well I hope that you understand the way that DrummingAtom did it because I think he did it the "more" correct way. I think I either got lucky OR just did it another way.
 
  • #24


I understand it clearly and thank you very much you too. ^^
 

What is the acceleration of the box?

The acceleration of the box is the rate at which its velocity changes over time. It is a vector quantity, meaning it has both magnitude and direction.

How is acceleration different from velocity?

Velocity is the rate at which an object's position changes over time, while acceleration is the rate at which an object's velocity changes over time. In other words, acceleration measures how quickly an object's speed or direction is changing.

What units are used to measure acceleration?

The SI unit for acceleration is meters per second squared (m/s^2). However, other units such as feet per second squared (ft/s^2) and kilometers per hour squared (km/h^2) are also commonly used.

What factors affect the acceleration of a box?

The acceleration of a box can be affected by various factors, such as the force applied to the box, its mass, and any external forces acting on it (such as friction or air resistance).

How is acceleration calculated?

Acceleration can be calculated by dividing the change in velocity by the change in time. The formula for acceleration is:
a = (vf - vi) / t, where a is acceleration, vf is final velocity, vi is initial velocity, and t is time.

Similar threads

  • Introductory Physics Homework Help
Replies
11
Views
2K
  • Introductory Physics Homework Help
Replies
11
Views
2K
  • Introductory Physics Homework Help
Replies
3
Views
942
  • Introductory Physics Homework Help
Replies
3
Views
788
  • Introductory Physics Homework Help
2
Replies
48
Views
6K
  • Introductory Physics Homework Help
Replies
2
Views
4K
  • Introductory Physics Homework Help
Replies
5
Views
936
  • Introductory Physics Homework Help
Replies
10
Views
4K
  • Introductory Physics Homework Help
Replies
1
Views
909
  • Introductory Physics Homework Help
Replies
7
Views
389
Back
Top