- 15,876
- 9,030
OK, thanks.
The discussion revolves around calculating the expected area of a triangle formed by breaking a stick of length one at two random points. The first break creates two pieces, from which the larger piece is selected and broken again. The conditions for forming a triangle are established, specifically that no side can exceed 0.5 units. The Monte Carlo method is suggested as a viable approach for estimating the expected area, alongside the application of Heron's formula for area calculation. The final expected area is proposed to be derived from a double integral involving the triangle's side lengths.
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If you give me some time, I will give it a shot. It would be nice to see how it compares to the product of the expected values for, e.g., Heron's formula or general area formula.kuruman said:OK, thanks.
This is a good visualisation, but I think a couple of things should be made explicit:WWGD said:Ultimately, 0.193 means: The unit cube represents the collection of all possible values the three sides of a triangle bounded by ## 0 \leq x,y,z \leq 1## that may be assumed when we cut two pieces as described. 0.193 represents the portion of the volume of ##1= 1\times 1 \times 1 ## of all these values that form a "viable" (actual) triangle. This value is obtained by adding the "infinitesimal" volumes of viable pairs. So 19.3% of all cuts produce a triangle.
Please ignore post #25 where I was grappling with the 1/(1-x). Also I found that post #9 has an error in it. I had an epiphany last night and I was able to find the same answer using two different ways. I will write it up and post it as an "insight" if it meets with Greg's approval.SSequence said:Regarding post#25, it seems to me that you didn't include the factor of 1/(1-x). Any specific reason for not including it?