What is the relationship between two vectors in terms of rotation and scaling?

  • Context: Undergrad 
  • Thread starter Thread starter Jhenrique
  • Start date Start date
  • Tags Tags
    Division Vectors
Click For Summary

Discussion Overview

The discussion centers on the relationship between two vectors in terms of rotation and scaling, specifically exploring the equation v = Mu, where M is a transformation matrix. Participants examine the implications of this relationship in the context of linear algebra and vector spaces.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • One participant proposes finding a matrix M that transforms vector u into vector v through scaling and rotation, providing a formula involving the angles and magnitudes of the vectors.
  • Another participant questions whether the original post is a question or an answer, suggesting it appears more like a solution.
  • A different participant points out that there are infinitely many linear maps that can satisfy the equation, emphasizing the need for additional specifications to determine M uniquely.
  • Some participants argue that division of vectors is not defined in vector spaces, which complicates the proposed formulation of M.
  • One participant requests clarification on the definitions and contexts of the vectors and the matrix M, indicating that the uniqueness of M is contingent on these factors.
  • Another participant reiterates that the proposed relationship does not yield a unique transformation matrix M, as multiple transformations could achieve the same result.
  • A later reply suggests that the transformation can be understood as a combination of rotation and scaling, affirming that given vectors u and v, one can derive u from v through these operations.

Areas of Agreement / Disagreement

Participants generally disagree on the validity of the proposed formulation of M, particularly regarding the uniqueness of the transformation and the definition of vector division. The discussion remains unresolved with multiple competing views on the nature of the relationship between the vectors.

Contextual Notes

Limitations include the lack of clarity on the definitions of the vectors and the transformation matrix, as well as the assumptions regarding the vector space structure necessary for the discussion.

Jhenrique
Messages
676
Reaction score
4
I want find a value M such that given v and u, satisfies the equation v=Mu.

Well, the vector u has a modulus u and a direction α wrt x-axis; the vector v has another modulus v and another direction β wrt x-axis. What is happened is a change of magnitude and direction of the vector u, therefore, M needs scalar the vector u and change its direction, so that:

$$\\ M = \frac{v}{u} \begin{bmatrix}
\;\;\;\cos(\beta-\alpha) & -\sin(\beta-\alpha)\\
+\sin(\beta-\alpha) & \;\;\;\cos(\beta-\alpha)\\
\end{bmatrix}$$
So: $$\\ \frac{\vec{v}}{\vec{u}} = M$$
 
Physics news on Phys.org
Sorry, is this a question? Only it looks like the answer.
 
It's a question! I just followed the tamplate of the homework section, where is necessary to post a tentative.
 
The basic linear operations available in \mathbb{R}^2 are scaling, rotation, and shears.

There are infinitely many linear maps A \in \mathrm{M}_2(\mathbb{R}) such that \vec v = A\vec u; to determine A uniquely you also need to specify the image under A of some vector which is linearly independent of \vec u.

For example, if \vec w \cdot \vec u = 0 then you can have A\vec w = 0 or A \vec w = \vec w or A \vec w = \vec v or A \vec w = \vec u or ..., and in each case it will still be the case that A\vec u = \vec v. This is why the notation \vec v / \vec u doesn't make sense.
 
But my answer is valid too, correct?
 
No; the point was that if you have only a vector space structure, you cannot talk about division; you need at least a ring structure on your vectors. In a vector space alone, vectors cannot be divided.
 
But if I have a problem like v= Mu, where u and v are known but M not, my solution isn't valid?
 
Jhenrique said:
But if I have a problem like v= Mu, where u and v are known but M not, my solution isn't valid?

You have exhibited an M such that \vec v = M\vec u; the problem is that it isn't unique.
 
Jhenrique: It would be easier to answer your question if you specified what v,u,M are, and where they "live", i.e., are v,u elements in a vector space, ring, etc? Is M just any matrix, or there specific coefficients you are using, specific dimension, etc.
 
  • #10
WWGD said:
Jhenrique: It would be easier to answer your question if you specified what v,u,M are, and where they "live", i.e., are v,u elements in a vector space, ring, etc? Is M just any matrix, or there specific coefficients you are using, specific dimension, etc.

2D, M is a tensor and u and v are vectors.

pasmith said:
You have exhibited an M such that \vec v = M\vec u; the problem is that it isn't unique.

The possible other answers will be just a change of basis. You still wants another answer better than formula in my first post?
 
  • #11
Jhenrique said:
So: $$\\ \frac{\vec{v}}{\vec{u}} = M$$

Division of vectors is not defined. And if it were, it sure isn't going to be a matrix.
 
  • #12
Jhenrique said:
I want find a value M such that given v and u, satisfies the equation v=Mu.

Well, the vector u has a modulus u and a direction α wrt x-axis; the vector v has another modulus v and another direction β wrt x-axis. What is happened is a change of magnitude and direction of the vector u, therefore, M needs scalar the vector u and change its direction, so that:

$$\\ M = \frac{v}{u} \begin{bmatrix}
\;\;\;\cos(\beta-\alpha) & -\sin(\beta-\alpha)\\
+\sin(\beta-\alpha) & \;\;\;\cos(\beta-\alpha)\\
\end{bmatrix}$$
So: $$\\ \frac{\vec{v}}{\vec{u}} = M$$

The way I understand this is that you have a rotation matrix M, and you're then rotating u, to get v. So , you can rotate the plane by the necessary angle , and then rescale by the quotient of the norms of u, v ( and Dupree ). Then, yes, given vectors u,v in the plane, you can always get u from v by a combination of rotation and scaling : rotate by the difference from their angles , and then rescale by the quotient of their norms.
 

Similar threads

  • · Replies 1 ·
Replies
1
Views
3K
  • · Replies 1 ·
Replies
1
Views
4K
  • · Replies 2 ·
Replies
2
Views
2K
  • · Replies 33 ·
2
Replies
33
Views
3K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 15 ·
Replies
15
Views
1K
  • · Replies 5 ·
Replies
5
Views
1K
  • · Replies 8 ·
Replies
8
Views
2K
  • · Replies 30 ·
2
Replies
30
Views
2K
  • · Replies 6 ·
Replies
6
Views
3K