Where Can I Find Detailed Ping Pong Physics Simulations Online?

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Discussion Overview

The discussion centers around finding detailed online simulations of ping pong physics, particularly focusing on aspects such as collision detection, modeling techniques, programming languages used, and graphics APIs for rendering. Participants express interest in both existing resources and the development of their own simulations.

Discussion Character

  • Exploratory, Technical explanation, Homework-related

Main Points Raised

  • One participant is seeking online resources for ping pong physics simulations, specifically looking for details on collision detection, programming languages, and graphics APIs.
  • Another participant provides a link to a resource that may contain relevant information and expresses interest in the topic as well.
  • A participant mentions plans to create a simulation that allows user input for initial values like speed and spin, and seeks similar existing projects.
  • Additional resources are shared, including a link to a NASA program for simulating projectile motion, although it is noted that it focuses on free throw problems with air friction.

Areas of Agreement / Disagreement

Participants share resources and express mutual interest in the topic, but there is no consensus on specific simulations or methodologies, as the discussion remains exploratory.

Contextual Notes

The discussion lacks detailed specifications on the requirements for the simulations, and there are no clear definitions of the physics principles involved in the proposed simulations.

Who May Find This Useful

Individuals interested in physics simulations, programming, and the development of interactive educational tools may find this discussion relevant.

pmbasa
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im currently looking for ping pong physics simulation in the web for my research.. i can't seem to find any which are useful..

im lookin for those that includes how the collision detection and modeling was handled, prog lang used, and graphics API for rendering(most i see are OpenGL), and the other physics stuff.. hope u can give me links or anythin, or any facts about ping pong physics simulations.. thnx guys.. very mch appreciated..
 
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thanks a lot zyh, that was a real lot of help.. my research is only small scale..

i was planning to make a simulation in which the user inputs the initail values (speed, spin, position of the ball).. then the program simulates the path of the ball in 3d graphics.. i was wonderin if there are other stuff out there which are like mine..
 
thanks again!
 

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