amezcua
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Forget Bach--- Chess computers----Algorithms.You choose.A computer has no emotions.No feelings.Try it .Just two tunes a day.8 random notes.
jobyts said:What's wrong with this approach? (I'm going to do this if I loose my current job:). Why do we need more than an average brain to compose music?
Galteeth said:Alot of people who study music theory find their ability to make "good" music inhibited afterwards. (Just my personal observation.)
Hel said:Learning theory (and particularly counterpoint) would likely change what people consider "good" music. However, "good" is a relative term that you haven't defined: if somebody taking music theory changes their perspective of "good" music, then they might argue that they didn't even know what "good" music was before taking the class, let alone been able to write it.
I will say that most popular musicians in the world (that is, artists who write their music and perform it themselves) don't bother with music theory. The famous ones are the ones who are able to make it sound appealing by experience and a good ear, and not necessarily education.
Most classical musicians who compose and want many people to hear their music go in the direction of film scoring, and I can say with confidence that most, if not all successful film composers have a strong background in music theory.
While now I notice more things in the music I listen to, it usually doesn't bother me too much. I'm more annoyed when a band puts out the same thing every album. (e.g. Dragonforce... my brother once opened three tabs on youtube and played three different ones of their songs simultaneously. It sounded pretty much the same :p )
Other than that I'm not too picky, although I've noticed that much of the music I listen to has narration. (Hey... if a band can get Christopher Lee to narrate an entire album for them, they've probably got some merit, no?)
jobyts
Starting with baby steps, we can play all the notes with a quarter note, skip all the dynamics, staccato, legato... Keep it all for improvisation.
I just counted "Few of my favourite things" sheet music. If you skip all the redundant/repeating measures, it comes to a maximum of 30 measures (90 notes). In a particular signature, let's limit to, say 15 notes. That brings it to 15^90 permutations.
I remember from my AI undergrad class that there are 10^120 combinations in a chessboard. So it's less complex than a chess AI.
bassplayer142
How about a computer that learned off a musician. If someone plugged into it and started jamming out on the guitar then you could program the computer to find relationships in that particular persons style.
amezcua
Jobyts
I read a history of the French mathematician Mersenne.He was fascinated by musical subjects and proved that there were 40,320 possible combinations of 8 notes.
My "lost" post referred to a book by Barlow and Morgenstern to show that most famous tunes are built on groups of 8 notes.The book is ;A Dictionary of Musical Themes.
Your idea to make a computer generate combinations actually works .
You will notice a lot of replies refer to you switching on a computer and waiting for the stuff to land in your lap. That is not what you suggested.You put the important ingredient in there.You would decide what was worth keeping.
I have tried this and it does work and a lot quicker than I expected.
The KEY point is that sitting before a blank sheet of paper is enormously more difficult than sifting through random 8 notes which QUITE OFTEN produces musical combinations.
For efficiency I collected groups of notes and then played them out on a piano afterwards.
Random or composed?
In the Eurovision Song contest most pieces played do not follow the 8 note "rule" and that`s why they are mostly rubbish.
jobyts
A decent computer chess AI program remembers 10^120 positions. The difficulty in creating computer generated tunes lies not in finding out all the combinations. The difficulty is in choosing which tune is better than the other one. In a chess program, there is deterministic way to find out move A is better than move B. But choosing a tune would be much harder for a computer. It's harder, but doable with some human interaction.
Use internet, ask people to listen to x tunes and choose the best 2 from it. Do it recursively until the number of tunes are small enough for someone to listen.
hel
Even if a program were made that can follow all the established rules of music theory, the computer won't be able to determine when it's necessary to break these rules for the sake of making the music sound better.
That's also why only certain people are composers. Being able to listen and determine what sounds good and knowing how to make it better is difficult!
hel
First off, I don't think you need more than an average brain to compose music. People have started composing at very young ages, when their brains weren't fully developed. (this includes people who aren't famous, not just mozart.)
Second, taking a tune derived from an algorithm to the point where people will want to purchase it in some form is a process that would take an excruciating amount of time and effort. In fact, making the tune is the easy part: developing it into a piece is the bulk of the composing. The process of turning a tune into a concerto or film score is what puts food on the table for composers: nobody wants to buy 8 note melodies.
That process is typically shortened by the amount of people's knowledge and musical experience--especially their ability to listen and analyze what they're hearing.
(“To listen is an effort, and just to hear is no merit. A duck hears also.” Igor Stravinsky)
A masterpiece is exactly what it sounds like: a piece made by somebody who is a master of what they are doing. (Whether it be painting, writing, or composing)
And all the people I know who have mastered the art of writing music usually don't need inspiration from a computer.