I've seen this before and a few other googles (that's how i found the special case info for rectangles and circles) but I don't understand how to apply this to my situation. Can you please elaborate?
inertia tensors (moment of inertia) for a game
Hello, physics gurus!
I'm trying to write a little 2D game that uses physics for more dynamism. Part of this game involves shapes bouncing around and reacting to forces, each other, etc. Each shape that can interact is a set of one or more...