Recent content by kosmopilot

  1. K

    Kinematics within a simulation

    Thanks, I see. I totally forgot that acceleration time t_a = 5s as is stated above.Therefore v_max = s / ( duration - 3). Thank you for your help :) @edit : Or to make it more general v_max = s / ( t_delta - 0.5* t_a - 0.5*t_b^2)
  2. K

    Kinematics within a simulation

    Homework Statement I'm simulating a warehouse (in Unity) where forklifts and other vehicles transport stuff from point A to point B. The routes are modeled as a graph with vertices and edges. Every transport is saved as a task in a backend system with the relevant data such as starting time...
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