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a question of inherited velocity |
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| Apr22-12, 03:27 PM | #1 |
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a question of inherited velocity
I'm playing a rather popular online fps type game that is extremely fast paced so your character is capable of moving at speeds in excess of 200kph.
The question I have: Say I'm flying at 100kph in midair and i turn 90 degrees to my left and fire a shot. how much of my vector and velocity will be transferred to the projectile and how will it effect its trajectory? I know that its possible to cancel out the forces if you could fire the bullet directly 180 degrees off your vector and at the same speed <saw that episode of mythbusters> If anybody could point me at some refrence material so I can make a valid argument aginst their physics model that would be great Thanks Mkillman |
| Apr23-12, 06:50 AM | #2 |
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a : your velocity relative to ground b : initial bullet velocity relative to you a+b : initial bullet velocity relative to ground |
| Apr23-12, 02:16 PM | #3 |
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do you think the magnus effect will play any role in the trajectory of the shot? Assuming its a rifled bullet
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