How to Solve a Vector Word Problem Involving Airplanes and Wind?

In summary, to determine the actual bearing of a plane and its ground speed, we can use vector addition. By representing the plane's velocity vector as 485 mph on a bearing of South 27 degrees West, and the wind's velocity vector as 35 mph from a direction of South 72 degrees East, we can calculate the resultant ground speed vector as the vector sum of the two. This can be done by using trigonometric functions and a sketch to determine the angles of the vectors, which are 117 and 162 degrees respectively.
  • #1
Gummg
2
0
An airplane is flying on a bearing of South 27degrees West at 485 mph. A 35 mph wind is blowing from a direction of South 72degrees East. What is the actual bearing of the plane and the ground speed of the plane? I've been stuck on this problem for so long and am going to ask for help
 
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  • #2
Hello, and welcome to MHB, Gummg! (Wave)

I would write the plane's velocity vector as:

\(\displaystyle \vec{v}=485\left\langle \cos\left(117^{\circ}\right),-\sin\left(117^{\circ}\right) \right\rangle\)

And the wind's velocity vector as:

\(\displaystyle \vec{w}=35\left\langle \cos\left(162^{\circ}\right),\sin\left(162^{\circ}\right) \right\rangle\)

And so the resultant ground speed vector will be the vector sum:

\(\displaystyle \vec{r}=\vec{v}+\vec{w}\)

Can you proceed?
 
  • #3
MarkFL said:
Hello, and welcome to MHB, Gummg! (Wave)

I would write the plane's velocity vector as:

\(\displaystyle \vec{v}=485\left\langle \cos\left(117^{\circ}\right),-\sin\left(117^{\circ}\right) \right\rangle\)

And the wind's velocity vector as:

\(\displaystyle \vec{w}=35\left\langle \cos\left(162^{\circ}\right),\sin\left(162^{\circ}\right) \right\rangle\)

And so the resultant ground speed vector will be the vector sum:

\(\displaystyle \vec{r}=\vec{v}+\vec{w}\)

Can you proceed?

How did you get 117 and 162 degrees?
 
  • #4
Gummg said:
How did you get 117 and 162 degrees?

Make a sketch?
 

What is a vector in mathematics?

A vector is a quantity that has both magnitude (size or length) and direction. It is often represented as an arrow in a coordinate system.

How do you add or subtract vectors?

To add or subtract vectors, you can use the parallelogram method or the head-to-tail method. In both methods, you align the vectors with their tails at the same point and then draw a parallelogram or a triangle to find the resulting vector.

What is the dot product of two vectors?

The dot product of two vectors is a scalar quantity that represents the projection of one vector onto the other. It is calculated by multiplying the magnitudes of the two vectors and then multiplying it by the cosine of the angle between them.

What is the cross product of two vectors?

The cross product of two vectors is a vector that is perpendicular to both of the original vectors. It is calculated by multiplying the magnitudes of the two vectors and then multiplying it by the sine of the angle between them. The direction of the resulting vector is determined by the right-hand rule.

How are vectors used in real life?

Vectors are used in various fields such as physics, engineering, and computer graphics. They can be used to represent forces, velocities, and other physical quantities. They are also used in navigation, such as determining the direction and distance of travel. In computer graphics, vectors are used to represent 3D objects and their movements.

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