Understanding Basic Optics: Exploring Light, Reflection, and Images

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In summary: If you put it in front of a mirror, the image is reflected in a certain spot and that spot is where the reflected rays intersect.
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WannabeFeynman
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Very basic optics questions:
1. So light is a type of radiation, due to which we see objects. Some objects, like a candle, are luminous and we can see them without another light source. Some other objects are non-luminous, and we need a light source to have light reflected upon them. How does this work? Does the light source release light rays which are reflected from the object and enter our eyes? When they enter our eyes, how do we see the object and know where it is? Is the object located from where the rays originate/intersect?

2. Can someone explain real images as to what it means with respect to being displayed on a paper screen?

3. Are real/virtual images distinguished in the sense that if the extrapolated rays behind mirror intersect, then it's virtual and if they intersect in front of the mirror it's real? Why is that?

5. In real/virtual images, why are images located where the reflected rays intersect/originate?

Not homework, just need my basic concepts clarified. Thanks.
 
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WannabeFeynman said:
Does the light source release light rays which are reflected from the object and enter our eyes?
Right. Some tiny fraction of the light reaches your eyes, most of it hits something else.

When they enter our eyes, how do we see the object and know where it is?
Our eyes can detect the direction of the incoming light (light from different directions hits different cells in the eye). Our brain then estimates its distance with many different methods:
1) for objects nearby, our two eyes receive light from this object in slightly different directions, and this difference depends on the distance
2) if we are moving, the direction varies with time, and the same concept as (1) applies
3) our brain knows typical sizes of objects and can compare this with their apparent size
4) if one object is in front of another, it is closer to us
5) probably some more I forgot

2. Can someone explain real images as to what it means with respect to being displayed on a paper screen?
"All" light emitted from a single point of the displayed object hits the same position of the screen - some part of it gets reflected, and we can see it on the paper as a result.

3. Are real/virtual images distinguished in the sense that if the extrapolated rays behind mirror intersect, then it's virtual and if they intersect in front of the mirror it's real? Why is that?
In a real image, the light is really there - you can put a paper there for example. Virtual images are just a mathematical tool.

5. In real/virtual images, why are images located where the reflected rays intersect/originate?
If you put a sheet of paper somewhere else, everything overlaps and you don't get an image.
 

1. What is the definition of optics?

Optics is the branch of physics that deals with the behavior and properties of light, including its interactions with matter and the construction of instruments that use or detect it.

2. How does light travel?

Light travels in a straight line at a constant speed of approximately 299,792,458 meters per second in a vacuum. It can also be refracted, or bent, when it passes through different mediums, such as air, water, or glass.

3. What is reflection?

Reflection is the bouncing back of light when it hits the surface of an object. The angle of incidence, or the angle at which the light hits the surface, is equal to the angle of reflection, or the angle at which the light bounces off the surface.

4. How are images formed?

Images are formed when light rays from an object hit a reflective surface and are reflected into our eyes. The brain then processes these reflected light rays to create an image of the object we are seeing.

5. What are the different types of lenses and their properties?

The two main types of lenses are convex and concave. Convex lenses are thicker in the middle and thinner at the edges, and they converge light rays to form real images. Concave lenses are thinner in the middle and thicker at the edges, and they diverge light rays to form virtual images. Other properties of lenses include focal length, which determines the distance at which an object will be in focus, and magnification, which determines the size of the image compared to the object.

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