Recent content by Blake411

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    What Physics Concepts Are Applied in These Real-World Scenarios?

    chapter covers also elastic/inelastic collisions, might have some work combined into it thanks a bunch huskey for the help, figured out #1 i think check it out= (coefficient of friction)*g=a (0.030)*(-9.80 m/s^2) = a a= -0.294 m/s^2 Vf^2 = Vo^2 +2as 0= (4.0 m/s)^2 + 2(-0.294)s -16.0...
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    What Physics Concepts Are Applied in These Real-World Scenarios?

    I read the forum rules etc and says you can't do these for me but was wondering if you could suggest what equations/steps to use for them? starting a new chapter and having trouble knowing what to start with, ill do the math myself :smile: 1. A hockey puck is moving across the ice at 4.0...
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