Recent content by blarp

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    Calculating new velocities after ball collision

    I just want it to look realistic... I don't know what to do... edit: I guess... an inelastic collision is realistic... so, let's go with that?
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    Calculating new velocities after ball collision

    To be more specific, which formulas do I use to calculate the new velocities?
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    Calculating new velocities after ball collision

    Would I use the formula for new velocities on this page? http://http://en.wikipedia.org/wiki/Inelastic_collision Would I just use this formula for each dimension? Will this work for every case? What if a ball does not hit another ball head on, but it hits it at its side. Don't I need a...
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    Calculating new velocities after ball collision

    Hello all, I am making a physics mini game and I would like your help on calculating new velocities after ball collisions. I want the balls to bounce realistically off each other (3 dimensions by the way). So once I detect a ball collision, these are the variables I have to work with their...
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