Recent content by c00ler

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    Creating an Online Racing Game - Help Needed with Cornering Equations

    Hi Cliff_J Thank you for your explanations I'm not planning to have exact thing, so all i need is just simple factor that will be based on corner radius and spring\anti-roll bar springs settings Maybe you can point me on some equations ? Thank you in advance
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    Creating an Online Racing Game - Help Needed with Cornering Equations

    Hi All I'm trying to creater online racing game based on car physics. My car already running on the straight, but as you know racing tracks had some corners (doh !). How my model pass the corner you can find in this tread https://www.physicsforums.com/showthread.php?t=117606" But As i know...
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    Computing how car pass the corner

    Hootenanny thank you for explanations. Drag force is here and now all that i need is to add suspension and tyre stuffs. Hootenanny, have you enough time to help me with this stuff ? Its going to be complicated enough for me. my knowledge is enough to calculate air density regarding...
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    Computing how car pass the corner

    Thank you Hootenanny ! I have strong experience with applications for web. So if you need somehelp (scripts, hosting and so on), it will be pleasure for me to help you.
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    Computing how car pass the corner

    maybe full version will be more usefull: clear all % VEHICLE DATA M = 610; % weight [kg] CdS = 1.035; % coefficient of drag * reference surface [m2] ClS = 2.325; % coefficient of downforce * reference surface [m2] h_cg = 0.25; % cg height [m] W_d = 0.43; % percentage of...
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    Computing how car pass the corner

    Hootenanny thank you for your explanation: i have read what i have for cornering (it was creted some times ago by one guy but he missed now and that's a reason why come here :) ) and tried to combine with what you said here is the part of mathcad file: % nasty rearranged equation to find max...
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    Computing how car pass the corner

    Hootenanny, thank you for your answer. Its not the end i also need to cary about tyres, drag force and maybe suspension. I'm not a brilliant physics and this sound to me compilicated. But I'm good in programming (have created my site [PLAIN]www.f1grandprixmnager.com)[/URL]. If you will help me...
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    Computing how car pass the corner

    Hi everyone, I'm developing onlilne game based on car physics, my model already run on the straight but i need to find out how to compute passing the corners. (currently my model calculate high speed that depend on radius and use it until the end of corner) any help will be helpfull or...
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